We have restored the cast time for Leave Dungeon back to 3 seconds.
Leave Dungeon ability was being used as another method of easy escape from danger in dungeons, particularly for Hardcore players. However, we recognize that this is outweighed by the downside of the game feeling less responsive. We’ve heard your feedback, and are reversing this change.
“Sorry sorry, go back to cheesing the game, SORRY!”
int ExitportalTime = 3; // (default time 3 secs)
if (HCmode == 1) {
Exitportaltime = 6; // (if hardcore mode then make it 6 secs).
}
Now tell me Blizzard, how was it difficult to make it conditionnal if you wanted to adress mainly an hardore mode issue. seriously. barely 3 lines of code. Even if i extrapolate and i assume there could be some contextual constraints, it can’t be much difficult.
I remember lord Ion of Warcraft said he wanted tuning to be on a dail that he could do a class balance all at once than skill by skill by moving everything like by three precent.
So when skills get buffed it breaks something else as this been the train ride of blizzard for the last decade.