More tiny Minion buffs

Why is blizz playing around with tiny changes to our minion build when it is clear we need major overhaul? It so frustrating that no one listens. Will they even fix the reaper / corpse generation bug?

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They are letting personal bias get in the way of player fun.

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its over, play season 3 at your own risk or wait until they rework minions, which they promised to do.
However that will not happen in season 4 and I beleive its an xpack after that.

For me, ill dabble with pure minions, I will not buy the xpack until/if the changes are made that I require. I bought d4 because I love summon builds, and I have only ever played a summoner in d4 and its been a horrific and frustrating experience. I have huge buyers remorse as I cannot stand wasting money.
it is what it is, I am clearly a niche type of player and from a business standpoint it really is not worth them catering for people like me and I get it. I am not mad, just feel misled, time to just accept d4 doesn’t have a summoner class.

With all that said, in diablo 2 you could make a fire melee sorc, so I might still try and make a necro summoner…i might try a golem build with the blood golem where your skeletons do nothing other then exist to enable the legendary node in the cult leaderboard. we will see. I think I could get 700k+ melee swings before crits on the golem, the only issue will be CC.

I watched the Developer’s update. The Jackson guy admitted that it’s hard to balance the Necro and Minion power.

The current Summoner they designed is based on the power of the Necro and Minions. Powers are needed on Necro to fuel the Unique items… Ring of Mendeln (and/or Xfal) and some portions of the powers are also needed for the minions. Jackson is referring to the balance of these powers. He understands people want to see their Minions like do most of the work. But in actual, the Necro’s stats is delivering the main punch through the Ring of Mendeln and/or Xfal. He seems he has no answer to further balance this.

Overhaul? Looks like you are a Diablo 2 fanatic. Stop dreaming of D4 Summoner would become a D2 AFK Summoner. It wont happen.

As I remember, the Mendeln Summoner was outperforming everyone on Season 1. But due to harsh anger of these D2 AFK Summoner fanatics, they pushed the nerf of Mendeln Summoner by nerfing the Bone Prison’s Lucky Hits proc. Now, you still have no AFK Summoner, and now have less powerful Mendeln Summoner.

BTW, Mendeln Summoner is still playable and is viable. The reason Ring of Sacrilegious Soul which is a Malignant Heart power of Season 1 is carried over the seasons is to assist Summoner builds. If you dont know this, you have no clue on how to play D4’s Summoner.

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Have you finally realised what everyone and their mother tried to Tell you all the time. Your Minion afk Summoner IS Not meant to BE, never was never will BE… funny Thing is the Guy, AJ, you Always used AS a reference Put your delusions to Rest…so funny

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If you watched the QA he literally said the opposites to your silly little comment. They know minions are bad, they get it, they will be addressing this, but they don’t know when and how.

I also never wanted an afk summoner, as unlike yourself I have a nuanced position on the matter. Furthermore, to suggest I don’t know the shocking state minions are in and that I needed to be told is laughable, as I have been extremely clear on how bad minions are, and how much work they need to be resolved.

Finally, the only way you are right on Adam Jackson here is in the same way a broken clock is right twice a day. That being he is literally lying and will keep lying until people lose interest in trying to tell him how bad minions are in D4.
I just happen to think he is being honest, but its a big overhaul and they need to solve problems that appease a larger group of players.

with all that said, the tiny buffs are actually pretty good. I can make a pure summoner again with no BCE, and almost no player damage. Also my pure minion attack speed stacking build was one season too early lol, looks like stacking attackspeed is how to stack minion damage now even with their cap being 100% IAS.

I personally want the Infinimist Gameplay, But with Minions running around.

But you lose out on a lot of dmg without doing sacrifice, so i just want them to make minions good enough to compensate the loss.

Dude, your state of delusional needs serious Help…mendeln Summoner was the Thing of season 1 and pretty viable in season 2, your Idea of Summoner got dismissed-again! What you want will never Happen and AJ was pretty clear about that every single time and the Patch notes Back that Up. End of story

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That’s not how I interpreted it. Yeah they’ll fix minions but that doesn’t necessarily mean Pure Summoner would become, for example, a meta-viable build. He likely just means that the balance between keeping minions and sacrificing them would be better. If anything, they’re doubling down on Minions-as-a-support idea. That’s why I said to MrCute513 that it’s trash.

This whole idea of being reserved on minion damage is nonsensical given the fact that players are doing millions to billions of damage. What’s it going to matter if Minions are the ones doing it?

I gave you a second chance, but you are not worth it so you are blocked again.

Just listen to Adam Jackson and hear him address this topic… I mean I cannot make it more simple then that. They know minions are bad, they want to sort them out, but its a big job and they cannot say when it will be done.

My advice to you is, speak to people on the internet like they are standing in front of you, have a little respect and maybe you will get some back as you so desperately want.

I think that would be a tightrope walk improving their viability without improving their damage lol. But like you I do wander, why is it such a problem to just increase their damage…

I get the frustration and feeling that they just want minions to be terrible damage, but just from these last patch notes I am already working on a build that might only have a single dot of my damage which I wont even be stacking. The rest of my damage being all minion damage. It should be more powerful then this season, and this season I completed everything with pure minion other then uber lilith. The build will also have instant burst, so hopefully lilith viable.

Dude your are in No Position to give anyone any chances at all… again - address your serious mental Problems!..I will do you a little favor:" WE dont know how or when WE will fix x" means IT will never BE fixed because IT cant or IS Not intended to BE fixed…

Summoner Necro sucks atm and will suck in S3 probably. I like other ARPGs where summoners can be very strong.

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If you don’t mind if players or minions doing the damage than don’t bother respond. There are enough people who want the fantasy of being a commander of death that empowers his minions and fight belong side the minions. I also like that play style and if PoE can do it blizzard also can do it. I have faith that they will fix it in the next expansion

If you want to actually play a summoner there are much better arpgs than this one on the market for this archtype based on comments from the devs summoner necro will never be a thing

Devs has a different picture of Summoner necro which is already in the game. And i like it. Many players just don’t like its playstyle and dont want to adapt to it. I dont think the devs would make a major overhaul on the current Summoner system.

Devs said many things that since changed based on feedback.

But that one wont Change…and all you Guys have been told so numerous Times, even from the devs themselfs. You can complain all you want they wont recode the whole Game to make Minions what you want them to BE, Just Not Happening. WE will See some buffs Here and there but Minions are what they are and that Baseline wont Change. IT Just isnt Worth the time and effort from a dev Standpoint. So every discussion about what Minions should be IS a philosophical discussion,nothing more. What WE should do IS trying to get them to improve them based on the Status quo what they are, Not what WE think what they should be. The Patch notes clearly Back that Up and Show you how the devs pov IS regarding this topic. IT aint that hard to understand. If WE Like the way minions are Programmed at the core of the Game IS a discussion that will lead to nowhere, WE need to Accept that reallity.

Like reaching lvl 100? Or clearing a lvl100 NMD? Or Uber Lillith being the pinicle challenge? Or Hell Tide rotations? Or obtaining uber uniques? These were never ment to be acheved or very hard for anyone. People have accepted this design philosophy, that’s why they changed it. Cool story.

All of what you listed above didnt require wholescale recoding of the entire Game, Minions do. Thats reallity, thats what makes IT next to Impossible to BE done. The time and effort needed wont BE invested AS they got Lots of other stuff to Take Care of. Expansion, itemisation, 4 other classes, Environment, qol, etc ppp… You Guys need to realise this Game Has more than one build of one class to BE taken Care of. They wont recode the Game to fix one build of one class…That wont Happen! Would IT BE nice If IT do would Happen - Sure! But time and effort needed are way to high for way to little effect…thats reallity, If WE Like IT or not

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