There are so many missing things in the game.
When I played Diablo 3, there were so many missing things, which is already indisputable. Yes, Diablo 4 came out as a slightly higher segment game and day by day they are implementing mechanics from other Diablo versions into D4. This is a good thing, but when I really compare it to other games (other companies’ games), I think there are a lot of missing mechanic descriptions in D4 as in D3.
You can’t see many explanations of game mechanics in the game. I will try to explain some of them.
There are very important elements that concern the Spiritborn character in the new DLC and most of us don’t know what these mechanics mean. Sometimes it takes a lot of research to figure out what these mechanics are and how they work.
In order to see the mechanics I’m going to talk about now, you usually need to be outside of safe areas and you need to activate certain abilities that activate these mechanics.
For example. When you attack on the Spiritborn character, the Ferocity and Resolve mechanics are activated. However, you cannot see these mechanics in safe areas and you cannot find descriptions of these mechanics in the game in any other way.
Resolve: How does this mechanic benefit the character in the game?
Ferocity : Why is the description missing? What is the benefit of this mechanic?
Barrier Generation : Why is there no in-game explanation of this statistic?
These are just examples and I’m sure there are mechanics in other Classes that don’t have explanations.
Thank you.
L.K.