Request: Make damage types of each minion clear.
Wish: In book of the dead, make a warrior, mage, and golem of each necromancer damage type (bone/physical, shadow/darkness, blood).
Idea: Set damage type of Army of the Dead to the selected damage type of the skeleton warrior in book of the dead.
Even giving a similar aoe type ability to each of the skeleton mage types would be great.
Cold mages are basically the only ones worth using unless you need more shadowblight uptime with shadow mages.
Let shadow mages drop a blight (that gets the benefits from your blight if you use talent points?)
Bone mages either a mini bonestorm or a bloodwave type pushback or something similar.
Would add some flexibility outside of cold mages for essence or extra Vuln time
I thought it was clear enough…
I mean, cold mages do cold damage, shadow mages do shadow and all others do physical.
They are all summoning skills, so none of them benefit from skill damage + other than summoning skill damage.
That would be the case if those 3 all didn’t do physical damage still… Shadow can still not proc shadowblight, gloom and terror, or the chance to stun… So yeah, I am doubtful if they can’t even fix a problem since closed beta to now that they will ever do this.