From the poll taken from a blue post a while ago we can probably assume they are tweaking minion builds somehow for next season… I hope… so many have posted HUGE reworks… its really not needed… just make minions less STUPID… compensate for lack of doing game mechanics (anyone doing beast in ice knows what I mean), and honestly, hit the boss, not the wall that he spawned… 2 things in my opinion are needed
- Minions get a built in reduction to environmental damage
- Change hellbent commander to “you and your minions gain 1% damage AND damage reduction for every minion” or something to that effect…
In my opinion you have to invest 99% of skill points and paragon points and if your minions run off or die… its over… period…
Would like to see more survivability in the minions and minions used like a hydra basically supplemental damage, and the actual necromancer dish out damage where it’s supposed to go…