This I agree with, especially when talking to vendors. That is actually the hardest thing on your card. My heaviest temp, usage, and load is while talking to a vendor.
So i have been playing without any issues (some server issues that all had only) until 2 hours ago that i changed my ram speed from 2133 to 3200(after some changes to parts forgot to change xmp) after that i couldnt play at all errors about full memory after 5 min and less…
So i had the idea to change back the ram speed.
Guess what…tha game is working fine lol…
That means your memory is causing issues when XMP is set.
Chances are its, either an issue with the motherboard and memory not liking each other, incorrect settings someplace regarding using XMP in the BIOS, or the memory actually not able to run at those XMP settings.
I have tested it in other games too, cod,bf etc none of them had issues and motherboard is new as well as rams (2 month).The only issue was with d4. Also noticed at hw info that d4 maxed out physical memory and vram at 3200 and then crash. At 2133 physical memory is at 10gigs and vram at 7g. Same settings .
Ive been trying to play this game for days. Ive lost out on story scenes, loot from dungeons and the loss of my overall enjoyment of this game.
I cannot play this game for 2 hours with it crashing to desktop at least 6 times. and blue screening 2 or 3 times. This game is so poorly made that because it was blue screening so often it literally broke my windows install so bad that system recovery or safe mode wouldn’t boot.
Its not my system. I have check temps and gpu/cpu utilization and its completely fine.
6800xt and 5900x with 32 gb of memory (I literally bought more memory because I thought 16gb wasn’t enough). running on an NVME. I did a fresh install of windows (after the game broke it) got all the latest drivers. Uninstalled the high res assets. Nothing I do will make this game run reliably. Ive turned down the graphics setting, Ive turned off my other monitor, ive ran it with no other programs in the background, I made sure reflex and chroma were turned off. Ive disabled any overlays from radeon or otherwise. There is no easy fix to this and blizzard says any bluescreens are a hardware/os issue and not on them. Its laughable that they can say that their programs dont cause a bluescreen. Any program can.
This is all on blizzard. My PC runs fine if I don’t touch this game.
I wish they would fix this, when i can play its alot of fun, but i don’t even want to do a dungeon anymore because I have such a high likelihood of crashing and losing all my progress. Its infuriating.
Honestly, this reads like there IS an issue with the system.
I know you don’t want to hear that, and I know you feel certain its otherwise, but I can’t see it affecting the system THAT badly.
Especially if it corrupted your windows install. Its far more likely to be an issue someplace else and believe it or not, it may actually be a hardware issue.
But, you are going to accept only what you want to, and nothing I can say is going to change that. But if that system was something I could troubleshoot, I’m willing to bet it would be far more likely something I could fix and its probably nothing to do with the game, but sadly, I can’t do much from the forum.
Os: windows 11
Cpu : i5-11400f
GPU: rtx 3060
Ram: 32gb jedec 3200mhz (pc is a pre build and cannot use xmp profiles)
Vram usage just ramps up and up and then the game crashes saying memory full.
Definitely a D4 issue as I can play every other game for with no issues, no vram ramp ups til full etc.
I mostly play open world games, this has been happening since first install of D4 and reinstallation of
I just want to be able to play endlessly without having to close the game every 60minute
That’s actually when the drop occurs. It doesn’t happen when opening the map, but when closing it and returning to the game world, presumably because now those textures have to be swapped back into VRAM.
Something else to add to the graphics subsystem oddities - after a period of time being open, the game will have issues loading textures for your inventory window. You’ll see this manifest as the borders loading for the inventory objects but without the objects inside those borders (armor, jewelery, etc.), a sudden drop in framerate, and finally about 1.5-2 seconds later the inventory icons loading, and you’ll be able to see them sequentially load. It’s almost like the Diablo 3 slow inventory bug.
For whatever reason, D4 is handling graphical assets extremely poorly, almost like it isn’t even really managing them at all and just letting them pile up until something else asks to be shown.
If you have any thoughts on what it could be please let me know. But im at a loss. If no other games are having problems on my system, and a fresh install didn’t fix it what else would it be. (I had a couple years on my last install so i get that it could have been degraded.)
I have seen other users using 5900x cpus having problems as well but I dont think thats the cause fully because systems with other parts complain about the same thing.
I was getting the out of memory crash until i upgraded ram, but now i dont get that anymore. just random crashes and bluescreens. I dont think 16gb of ram should have been a problem anyway and I did multiple mem tests to confirm it was functioning.
Ive checked all the things that they wanted me to check in the sticky thread about bluescreens. besides contacting the manufacturer I dont have a prebuilt to open an RMA.
I started recording this nearly an hour after starting to play last night. And this was for another hour.
While the video playback makes it look a bit janky (not smooth) live it was very smooth. You can see all the pertinent info on-screen and my full system specs are in the video description.
I have not been able to replicate any of the issues, and I’m not trying to be a donkey about it either.
Its very hard for me to help some of you, since I can’t seem to get mine to act up in the same fashion. One of the reasons I even built a second gaming rig, which coincidentally also seems to play fine, even on an outdated video driver!
You know how it goes - you take your car to the mechanic for a problem you’ve experienced and they can’t find it. On the way back home it happens again. Take it back, they still can’t find it. You’d be surprised how much tech support relates to that…
I keep getting Fenris errors all the time when playing and alt-tabbing. However, today I got a ‘Out of Memory’ error. I knew this game had a memory leak! Specific error message says:
“Diablo IV has run out of memory and the application needs to exit. This is possibly caused by using graphics settings exceeding your machine capabilities. Would you like to reset quality settings to defaults on the next launch?”
Please blizz, fix this memory leak. I didn’t buy a $1k GPU to play on Medium.
It’s on the hard drive, just reload the asset. Especially with most people having an SSD or NVME, it’s going to be the same speed.
I have 32GB of physical and it never caps it. Instead it fills my VRAM. There’s no reason for VRAM it’s not going to be faster swapping across that bridge it’s still shared with the others.
So I take you don’t understand speed differences between those hardware types then?
Let me explain it this way:
Moving files from a HDD is like riding a classic bicycle with your feet for power.
The SATA SSD would be like using a moped.
An NVME SSD would be akin to using a typical car.
Using RAM would be like using a Race car.
Using VRAM would be akin to a small jet plane.
Using GPU integrated memory or CPU integrated memory (otherwise known as Cache) would be like an SR71 in speed.
SO.
Assets are going to be moved into those areas that operate faster rather than be shuffled more often in and out of slower areas.
The problem here, is that for some of you (and not everyone) the assets are not being managed properly. They are either not getting released fast enough out of the VRAM or having a time getting loaded into VRAM where the GPU actually does the work.
And apparently due to how they have coded the game to play, it tries to keep as many relevant assets to the game instance in VRAM to provide a smoother transition from area to area.
But again, for some reason, some of you run into limitations.
Are these simply bad code work? I think we all may agree more than likely.
Could they be due to some sort of hardware limitation that affects only certain situations? Who knows.
Couple things are certain and present a bit of a pattern to the problem from all the threads I have followed the past 2 weeks:
There IS a problem with VRAM management and handling of assets in this game.
The problem seems to affect higher end hardware, (especially those with 1440p or 4k setups) more than lower end hardware, but
The problem also sticks to being somewhat random with the brand, type, and other factors despite hitting higher performing systems more often. In other words, you can’t point at a brand of hardware, or model of hardware, or type of hardware and go Eureka! There is no apparent rhyme or reason why some systems have issues with VRAM use.
And some do get better when attempting to make changes, but ultimately the other fact I still see is that ALL systems suffer from these effects:
VRAM running at max or near max.
VRAM typically running hotter than any other part of the GPU.
My system for example. Runs the game just fine. But still shows those two effects above. However its not debilitating my system, and I don’t know why many work fine, (despite still showing the effects) over those that don’t.
Its fairly safe to say its not getting fixed anytime soon. This has been an issue since I played on the open beta. No other blizzard game runs this horribly. Go grab some devs from the other teams. The d4 team is clearly lost on how to fix this.
To be fair, D2R was nearly as bad. Its better now, but it too was power and memory hungry. May still be in some respects, I haven’t actually fired that game up in a while.
I agree that there is something wrong with VRAM and mainly effected are people with 30xx GPU series. For example Total War Warhammer 3 is using 100% of my Vram yet the game doesnt slow down or crash. Diablo 4 crash when VRAM get to like 98.5%.
I’m adding my voice here, because I only play HC and I’ve lost 2 characters now. Both in the low 50s, both due to a freeze that was just long enough to get me killed. About 5 seconds.