I disagree with you.
I’m 69 years old, and I played Diablo 1, 2, 3, and 4 with my children and grandchildren.
I’m retired, so I have time to play 10 hours a day, but the masterworking resource costs have become far too high for the vast majority of players who can only dedicate 2 to 3 hours a day to the game.
But there’s worse. A fundamental rule of enjoyment in the game is to discover an item better than the one you own. The current masterworking system creates the risk of downgrading an item with no way back given the prohibitive cost of materials. This is in total contradiction with the underlying fun mechanics of the game.
We could consider making masterworking difficult, but with the possibility of returning to an earlier version.
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