Please change the way enchanting and masterworking works to what enchanting was in D3.
I farmed for 8h straight, got to 80k veiled crystals, 60k obducite, wasted it all to get triple roll on a single aspect, amd i still don’t have it.
Stop thinking this will keep players playing, it’ll in fact only sent them away outside the already somewhat poor design.
And also, for the sake of logic, please buff the quantity of veiled crystals from unique items and bosses in torment 4, it’s unacceptable that, with the amount of legendary+ items in T4, for a full bag of uniques to only recieve 5 veiled crystals.
I know it should be posted in feedback, but i can’t find the right dropdown menu on my phone.
Thats great for you! My RNG is so bad it takes a whole week for me to grind materials only to see them vaporize on a single item, because RNG.
Just because you’re blessed doesn’t mean the whole concept is atrociously bad designed, yes I understand I play a game that forces you to grind to get power, it’s great! However, on top of the grind for that gear, it’s not okay to play a casino slot machine to get it upgraded.
I assuming that you get a lot of money through trading then. Without that luxury it’s very difficult to see 500 million gold evaporate for basically nothing.
The obducite is one thing but currently there is no efficient way to get gold like there was in S7 where you could turn in Whispers constantly.
I think the most gold that I had at any one time this season was 1.2 billion which became 550 million in a matter of minutes trying without success to triple crit CR on a 2GA Shako for a Sorc.
It is luck. I spend 200k obducite on a single item once. I spent 2500 souls on 2 items today in fact. Just because YOU get lucky doesnt mean everyone does.