I honestly don’t know if this is a bug or what. I noticed that whenever I needed a mw to strike on something I enchanted it was just impossible and would not strike. So I decided to do a little experiment. I went to eternal world, I had 650 obdicite from previous seasons. I had one character with a piece of gear that had an enchanted affix that would not strike so I decided to see what would happen since I had all the obi I needed right? So, I spent over an hour clicking the button and went through over 450 thousand obdicite and it absolutely would NOT strike the enchanted affix very often or twice. It maybe struck once every 60 clicks. And then I also realized…if the master working strikes 5 or so times on the same thing…why doesn’t it EVER do that on what
you are trying to get? It will strike every other thing multiple times in a row…but not what YOU need. Hmmm…that’s a little curious to me. This will probably be taken down, anytime I post a real life experience with this game, the mods don’t like it and remove it. So, here’s to master working, the rigged gambling of Diablo 4.
MW is just rng. Last season I tripple crit CDR on the first go around with MW.
May the RNG gods be in your favor.
It is RNG based but it is weighted and not in your favor regardless of some video posted on the internet by someone no one knows and did not show any of the testing. Anyone who uses the system can see it is not true RNG.
It works similarly to this:
RNG is set to generate a random number from 0-1000. There are 4 possible affixes.
0-500 you get option 1
501-850 you get option 2
851-950 you get option 3
951-1000 you get option 4.
It still uses random principles but the way it is weighted you will get option 1 or option 2 a vast majority of the time and will often see option 1 hit every roll. It is a cheap and underhanded way to waste time in game acquiring resources.
Douglas Adams in his book Life, the Universe, and Everything (part of the Hitchhiker’s Guide trilogy) described a branch of mathematics known as bistromathics.
In it he described:
one of the most bizarre of mathematical concepts, a recipriversexclusion, a number whose existence can only be defined as being anything other than itself.
Diablomathics being very similar to bistromathics, that affix you’re trying to hit is none other than a recipriversexclusion I’m afraid.
Blizz seem to think their players like to sit clicking and clicking and clicking again to try and roll a stat they want. I mtself went through nearly 200 rolls to get +2 inner flames on an ammie, thats 400 different options before i got tha +2. Yean and hitting a triple on anything desirable on masterworking just isnt funny, neaither is farming the obducite to do it. They just want you farming the same things over and over again it seems, they want their game to feel boring and frustrating.
Still less brutal than D2 crafting where ppl never got 2/20 amulets over 10-15 years of playing.
Also would say that I would better slash monsters for better affixes rather than farm-farm-farm obdicite then click-click-click
I don’t watch “video posted on the internet by someone no one knows” for that reason. I make my own observations and do my own research. It is NOT rng. It is prng. It is an algorithm seeded by a number of Blizzards choice (weighted) in their favor. True rng with 5 items in the table has a probability of landing on the same item 5 times in a row of 1/3125 times. Today I tried to get 3 strikes on cores skills on a starless, 2000 forgotten souls and 80 thousand obdicite…nada…nothing. Still no strikes. What is wrong with these people?
In PTR where you have unlimited everything, I also tested out master gambling. There is indeed something odd with it. Seems to like 1 the most. Ofc talking about random with a small sample of 100 is pointless but I swear it feels like knows which stats are better than others. But I don’t think its weighted. Just somehow bugged perhaps.
It can be programmed to recognize items. It’s just like optimizing for the web, you have unique programming for each item so it’s an easy thing to say to a table, “If” this, and “this” and "this’ is present, then do “this”. That is what is happening. THAT is why you’ll brick a perfect piece of gear when all the other sub par pieces temper and mw fine. NOTHING is random in D4. It is 100% controlled by Blizzard programming.