TLDR:
- Quick action: Teleport to pin – allows us to teleport anywhere in our current dungeon’s map that we’ve already uncovered and marked with a pin.
- Nightmare dungeon bosses drop a malignant sigil which opens a nightmare dungeon with lots of malignant monsters and has an invocation/ritual at the end.
Additional details:
- Known issue where finding the last monster/objective/etc is so boring when you’re running around for three minutes without killing anything, and when you finally do you have to run back to the next door.
- Would be nice to engage in seasonal content while leveling glyphs and our characters at the same time, along with having extra density in the form of malignant monsters.