Looking over the Malignant Hearts here:
h ttps://www.icy-veins.com/d4/news/a-list-of-all-32-malignant-hearts-available-in-diablo-4-season-1/
Three caught my eye for Necromancer build I’m kind of going to mess with some:
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Minions deal 75% additional damage but drain essence
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DoTS deal 30-40% extra damage for each different CC +110% on Unstoppable minions or staggered bosses
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If there are 5 close minions you are surrounded by Decrepify Aura
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yeah im really keen to try that stuff out too, automating decrep is a HUGE win, just matters what the AoE is. The minion drain for DPS is also amazing but minion dps so lacking that i still worry heh. Then the auto casting corpse skills = passive tendrils for vuln / lucky hit procs could also be exactly what we needed.
I went from borderline uninstalling if they didnt address some issues to content enough with these hearts, just need to try them out first hand now, and pray they keep them in the game after the season ends (or add uniques / aspects with similar stuff at least)
I was always doing Season 1 for Necro as I was split on Druid or Necro as my “main.” If anything some of these hearts could be foreshadowing tests to future buffs as well (really looking at the minion damage one) as well.
Looking at Druid, Barbarian, and Necro I really do think Necromancer got interesting stuff compared to Druid for certain. Don’t fully understand Barbarian enough to have as good of a judgement on that comparison but Necro seemed more interesting