Make skeleton priest buffs stack?

Randomly throwing out the idea that priest buff in defence and damage should simply be able to stack.

That way, you are essentially doing corpse management and priest upkeep, while throwing in the curses and essence spender.

Don’t keep up? you lose the priest stacks and start over.

i dont think the damage buff or heal per second should stack, but instead increase the buffs duration to like a maximum of 20-30 seconds. Sacrifice 5-6 corpses and you are good to not worry for a while. This change just removes the tedious nature of having to cast it every 5 seconds.

3 Likes

They could just make the priest a static minion thay casts it by itself every 5 seconds.

Another idea is have the preist raise minions but that might be too much.

2 Likes

id like to see the priest become a 20-30 second buff , after casting it follows for 20-30 seconds healing every 5 like it does it now , at least we get a break from summoning priest every 4-5 seconds
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i would also like it to be a HoT

Honestly shocked there isnt a unique that makes the priest always out

Yes, but I do like the corpse management aspect of it now, and I use it to generate essence (no basic skills at all), and I believe it to be part of the design philosophy.

Even now my rotation is:
Spear > Priest/CE > Spear

Spear to apply vulnerability, priest to buff minions, CE/Priest to generate essence, spear to dump essence, repeat.

If the priest buff stacks, that’s one more minion mechanic to manage and it easily improve minion damage and survivability.

1 Like