Make paragons limitless

I understand that achieving paragon 300 is very time consuming but for those of us who play the entire season would it be easy to just extend the paragon limit?. Keep it at 299 - 300 difficulty. Cheers.

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Have you ever tried D3???
It does have limitless paragon…

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The problem with limitless paragon is that there aren’t limitless boards. So eventually you would just have a 100% completion of every board, even with removing the limitation on the number of boards, with nowhere for the experience to leak to. If we want to explore the idea of not wasting experience we need to do so in a way that’s more effectual on the auxilliary side.

For example for every level above 300, presuming each level is worth level 300, you get some bonus to finding rarer items. The Eternal player who plays for a year can’t drop anything but Mythics but whatever.

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How about every day you play after 300 a pop up appears saying “good job champ!” With a little gold star.

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I too would like “infinite” paragon points. Once you get to 300, progressing your character becomes entirely reliant on the RNG.

They could easily implement it by making a special paragon node where you could put extra points.

Yeah, but the problem with infinite systems is that they become brute forceable. It’s not that it’s hard to do. It’s hard to do well. Your progression becomes a matter of pure attrition and your willingness to just continue for as long as you can. It effectively guarantees that even the crappiest build can eventually make it through Pit 150 no condi.

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People like to bash infinite paragon in D3, but it’s not like it enabled you to clear level 150 Rifts with any build.

The more paragon points you have, the less power each additional point gives you. It’s logarithmic.

No thanks. Hard pass.

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I can’t tell if you mean asymptotic or actually just logarithmic. Please clarify?

Logarithmic I guess. It’s not proportional.

This is the bigger part to it. Even assuming they let you put in every single board and attach them, eventually you would have nothing left to invest your points into.

It worked in D3 because eventually the last stat you could invest into was the man stat. The entire paragon menu capped out at 800, leaving you nothing to invest into but your man stat, which was just a multiplier.

Even then I wouldn’t say it worked very well, as the grind itself was just atrocious. I highly doubt the majority ever saw above 1k paragon for any given season, to be fair.

On the bright side, the devs philosophy for D4 has been they don’t want your power coming from endless paragon grinds. They’ve stated this a few times in the past when people ask for unlimited paragon. Doesn’t mean they won’t change their stance, but for the foreseeable future, we won’t be getting infinite paragon.

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Then it can actually be brute forced. You can have an infinite logarithm. I’m not saying that it’s easy, or that it’s fun, or that it’s going to happen in a reasonable amount of time but I am saying that it is doable. The main issue is not beating the highest thing with a joke build, okay, but it is a real problem when you give people power through attrition because by definition every run, even if incrementally, becomes easier.

In Diablo 4 for instance this season there’s a trivial point to kill Urivar who gives the most experience. Once you hit that trivial point it gets faster and faster, which again trivializes accumulation, therefore there’s this weird breakpoint in D3 where you would theoretically be able to accumulate faster and faster instead of slower and slower despite the logarithmic shape. It’s like in real life where while going from 1 to 2 and 2 to 4 can be slow going from 1,000,000 to 2,000,000 and 2,000,000 to 4,000,000 can be paradoxically much, much faster.

Ok? So what’s bad about that? Literally no competition in the game and most people are done playing by then. I don’t see how it could be bad at all, other than players being upset they can’t play as much but at those numbers it really doesn’t matter anyway. Most nodes left are just small stat bumps

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The time it takes for 299 to 300 is so long that what is feasible to earn? Another 1 to 3 points? I dont see this as worthwhile time investment.

A better way to have endless progress is to introduce a 2nd system after you reach 300 paragon. Call this Greater Paragon. Shows on your character as purple number. This system you level in it about as fast as lets say P150 to P151 and you earn a chaos cache each time you do. You do not earn more paragon points. This amount of xp never goes up so you can level it up pretty fast. Every 10 levels you earn 1 bonus cache. Every 50 levels you earn bonus 2. Every 100 you earn a bonus 3 caches.

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… people still compare classes like it matters.

People still act like not being able to get pit 120+, a completely pointless task, is a problem.

People still act like not having a fully decked out double Mythic from a random system is a crime.

Truth be told, simply put, it’s not about you. You wouldn’t care either way. It’s about the people who would and they’d hate it. And there’s no point to appeasing the people who are indifferent to piss off the people who care.

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? There is also people that want it per this post but y’all are more important than them somehow …… the ego on some of you people is wild

Actually… it does have a limit.
:nerd_face:


To be honest, I think they’re going to raise it to 400 with the expansion. But that’s just a theory.

They would have to drastically reduce the XP needed for it to do that. I like my greater paragon idea. Doesnt give permanent power but scratches that itch for paragon progress past 300 in an easy to do way with decent progress as it is based on the xp from P150 to 151. If that is too little chance from 200 to 201. Just earn caches. EZ PZ.

Or increase the XP you earn… which is normal considering that the maximum level could be increased to 70 (I don’t remember if it was confirmed.)

A level 70 character means fighting level 70 monsters… and higher level monsters mean more XP, unless they modify the XP scaling.

Not that I care about leader boards but it would devolve into who can grind the most xp per reset not who has the best build/gear which is dumb.

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