Currently, you can only find Ancestral items starting in Torment I difficulty, so players won’t begin finding items with Greater Affixes (GA) until they reach that difficulty (only drops on Legendaries, Uniques and Mythic Uniques). To make Magic and Rare items more fun while improving their extremely limited lifespan, I’m proposing blues and yellows can now roll Ancestral during Penitent difficulty as follows:
- Magic and Rare Items
- Can now drop as Ancestral items in Penitent difficulty
- Magic Items can drop with only (1) GA
- Rare Items can drop with (1 or 2) GA
This change will have zero impact on Torment difficulties as Magic and Rare items are automatically salvaged, but having Ancestral versions of Magic and Rare items during Penitent difficulty makes them more competitive during this brief window of time before vanishing altogether when reaching Torment. Lastly, Legendaries, Uniques and Mythic Uniques will still reign supreme as they can potentially drop with up to (4) GA. As Penitent is freely accessible to everyone at level 1 who completed campaign, having Ancestral versions of Magic and Rare items during leveling would make itemization much more interesting.