It was awesome to see dozens of goblins spawn after killing Avarice, but of course you cannot carry all the loot that drops and it far surpasses lost loot capacity. So upon return from salvaging, about 80% of that loot is gone forever… Happy goblin event???
All you have to do is identify and redrop items you want to remain. This works for a very large amount of items on the ground. SUPER annoying yes.
the loot was disappearing before the fighting was even over just to much on screen
Thanks for the tip! But indeed most annoying.
Oh yah also you have to actually do this while fighting the boss as well, it’s a bug on Avarice.
I see they want to shower us in loot which is cool but u cant have this where it breaks. Not cool.
Something needs to be done here. It gets bonkers from this and greed cursed shrines. Stuff overload in 30 seconds.
Suggested changes:
Goblins no longer drop items and instead all of these items are converted into treasure bags. (no loss of items they are just bags now to open when you want)
An additional ultra rare treasure bag is added called mythical (purple that can drop mythics very rarely or items with at least 1 GA. Maybe World boss drops 1 guaranteed.
Treasure bags will not drop anything less than lego rarity.
Goblins do drop mats and elixirs.
Pet will collect treasure bags for you.
No surprise here. When you stun Avarice when there isn’t an event, he spawns two goblins who run in opposite directions. If you get too far away from one while chasing the other, you don’t get loot from the second goblin.
Also, if you don’t pick up the loot before Avarice dies, it disappears. It does not go to your stash either. There’s something in the boss fight code which mucks with item drops during the fight.
Yah the obvious thing to do for server stability, would be to have all items that drop from WB and the goblins be bags or caches. And then fix whatever bug is facilitating the disappearance of items. Or just have them all go straight into inventory unless full, then they hit the ground.