The way lock on target swapping works is that it cycles through the closest mobs from current target.
The problem with this is when you are all of a sudden surrounded you are unable to, most of the time; for example, when you are targeting mobs from the north, then a boss summons miniond around you, it cycles through everything around current target before you reach the ones south which are awfully closer. This results in your character dying, say in hardcore. The current solution to this is not very convenient. Its to remove lock on targeting and manually aim. On controller this comes with the inability to stutter step which is pivotal to this game as previous diablo games.
My suggested solution is that you allow us to shift âlocked targetâ to the closest enemy in the direction we move our ârightâ stick towards! This would make the console/controller experience dramatically more pleasant!
In another note, please allow us to drag and drop items in inventory. Can you implenent the command to double click to equip vs single click to pick up item on inventory?
Thanks for reading
Edit:
In addition, please allow us to select through locked targets much more quicker without pause! The way it feels is like going through your menu options. It is wayyyy too slow for an ARPG. Let us hold the right stick and have the lock go through everythinf fast!