I’ve been playing the last couple days and noticed Limitless rage aspect when put on my neck doesnt calculate for at least 10 seconds while building rage over max. I think this is unintended I’m using Frenzy to Build rage. I apply bleeds that slow and stun so my umbral ring procs 4 rage all the time. I use 1 mage and 1 sword as my dual wield combo but i choose sword expertise for the extra rage per second. my gloves also have a proc to give me rage. Furthermore, when the enemy is stunned my double swing refunds the base rage, with 2 max rolls resource gain rings to top it off. just saying i max rage out all the time and the proc never works any more unless i sit there for 20 seconds only using frenzy while at max rage the whole time then it just decides to say i have the proc and work. the aspect is very bugged please fix. there are other bugs in the game but this game wasnt to smart and doesnt have a bug report feature like world of warcraft. yet world of warcraft was never this buggy.
its weird cus I was using this aspect a while back when the game first had pre release and it was working perfect they definitely messed it up in a hot fix
This aspect counter no longer works since Season 1 for me. Also using a Double Swing Barbarian build if that matters.
Ninja nerf? Unsurprised if it is.
It’s on the giant list of bugs and failed interactions. It hasn’t worked properly since day 2 or so.
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