Legendary bug patch 1.03

what is going on here?

Dust Devil on an item (a 2H weapon so 100% bonus) that I had pre-patch it now says “1,379 [1,620 - 2,356] damage” that’s lower than the min huh?

then when I extracted a new one (that just dropped today, at my current level 82) that was max roll now says “776 [947 - 1,378] damage”.

also Bul-Kathos, on my amulet (50% bonus) that I had pre-patch it says “4,634 [2,269 - 3,139]” higher than the max???

ooopsies?

An in-depth explanation to this can be found here by DevQA001

not bugged. just how the system works.

nope not using codex these were off legendarys (max rolls in most cases)

if you bothered to read the link, that explains ALL aspects. not just the ones in the codex.

the aspect number in blue, is what it was when the item was dropped, or applied. the range is your CURRENT available range. Which changes constantly as you level up and get new gear.

Its not a bug.

Ok I think I see what you’re saying. It’s confusing, and annoying… and needs to be tweaked a bit, but I think I get it.

BUT that still doesn’t explain the 2nd example (edited above) . That was an item that just dropped today, at my current level (82).

it also doesn’t explain the last example where the blue number is HIGHER than the max range.

It is extremely annoying for sure. I really wish they would change the system.

As far as your second example, the item that dropped with the stats was a higher “hidden” item level. Higher than what you have equipped. Again… its so annoying to try and keep track of this crap.

I also have 2 aspects I slapped on my gear that have a higher percentage than my current range.

oh ok, the item that the aspect was extracted FROM was higher (or lower) than the gear I slapped it ON… jeez