First off, I was never fan of this whole raid thing in the get go but was open to try it if the difficulty scaled off of how many players in the group, as it should…cuz logic?
But no, it doesn’t LOL… why ? No one is going to attempt the place with less than 4 people. Because it is just going to be that much more demanding chore to run the place with anything less than 4 people.
Imagine someone leaves in the middle, or 2 people leave… your group is pretty much disbanded because the difficulty level will spike through the roof.
If this guy is a lead raid designer, he should have thought about this. Every raid in WoW (a proper MMO by the way) scales with the number of players in the raid. Boss HP scales, and trash mob scales, because it only make sense that it does…
Now I know for certain I am staying the h@#$ away from this raid . the amount of frustration this will bring to anyone trying to pug this content will be hilariously sad.
Also…
Communication is not required ???
DId you even see the encounter, mechanic you showed off in the live stream ? 2 different parties split up doing different encounters this is like Lost Ark No.2 and you will fail horribly in any Lost Ark raid encounter without communication. We are talking heroic or mythic level raiding difficulty if you think WoW.
Good luck if you don’t use voice chat.
Gate keeping
This is going to cause gigantic amount of gatekeeping. If a pug party is having issue filling 4 people, they will only accept the best of the best player, full mythic uniques and meta builds… Imagine when every party out there are gatekeeping because they cannot fill 4 people. LOL
People love to gatekeep already, because everyone wants to have a easier time. If this raid proves to be extremely difficult, it will only further fuel the gatekeeping harder.
This content is gonna fail so hard…it will only be enjoyed the small % of people that plays with real life friend on a voice chat .