Junk items mechanic

I find that marking items as junk is redundant. Pretty much everything picked up IS junk. I’d much rather have a way to mark items to save instead. I stopped marking things junk the more rares and legendaries I had equipped.

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I would also like to see a “Mark everything Normal quality as junk” option. Possibly a merchant at the end of a dungeon for salvaging (like in DI)

It’s a QoL thing.

I can mark loot as junk as a go and when I return to town I can sell all of it with one mouse click. Blacksmithing is similar, but it’s a few more clicks because you have to confirm you choice.

We should be able to break items to get resources, without a need of going back to town. That would be so much better. In this way we could manage, what items to sell and what items to break. Since resources don’t take eq space, that would fix an issue with too many itmes.

I’m basically saying it would be far more useful if “salvage all” (and a hypothetical “sell all”) button did that by default rather than having to mark everything to get rid of. I keep maybe 1 or 2 rares per several inventory dump runs.

We should be able to break items to get resources, without a need of going back to town.

TBF the constant going back to town to salvage is kinda redundant these days. they said rares are supposed to be-able-to become more powerful than leggo’s but so far they have less mods and lower stats??

Also town portal free and anywhere does the same thing… maybe… and I mean maybe a farmable resource that lets you salvage on the go? like “Griswalds Salvage Hammer” a consumable that lets you salvage a certain amount so you can plan for huge farm fests.

’m basically saying it would be far more useful if “salvage all” (and a hypothetical “sell all”) button did that by default…

Wait I could’ve sworn this was already the case if I
“salvage all” it takes everything cept quest given rares and non-salvagable items.

I’m more referring to the ‘junk’ options. I’d like that replaced with “keep this stuff” then the buttons in the salvage window salvages everything but those you marked.

That said, keeping legendaries in mind, since salvage doesn’t hit those (except for the junk option I assume, never tested it) perhaps keeping the mark as junk and add in a mark to keep option as well.

Since rares are potentially more important than legendaries, it would suck to have a nice rare in your inventory and forget about it and accidentally salvage it.

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rares have less affixes but the stats can go higher from what ive seen. would def like to see rares have the most affixes possible

They did say that rares were supposed to. Maybe itll be at higher levels and of your lucky. Heres hoping :crossed_fingers:

Please just let us sort items by “ancestral/sacred” or sell all sacred rares

or stop dropping sacred on world tier 4
give a gemstone cache or stop dropping gemstones or increase their sale value (20k each flawless gem)