Chance to block with two-handers when?
Sorcerer skills
Q: Will Ice Shards apply chill? I donāt understand how it doesnāt apply.
Q: Why isnāt Blizzard considered direct damage to benefit from the Frost Bolt and Fire Bolt enchantments?
Please can we have a build profile/load out system? let us have 3-5 saved build we can swap between for free or cheap (buy the slots like stash tabs?).
I want to push the pit but also need to farm materials, both activities have wildly different build requirements to make them effective and fun.
As a casual gamer Dad thereās no way for me to farm all the gold to change all my skills & Paragon for each activity.
So I have to choose to farm āslowā (boring and or not fun) to maintain my pit build, which after I have to spend most of my game time budget in farming I get very little time to do the pit and actually have fun.
Why is playing a druid feel like you are playing the game underwater?
Dmg is terrible, uniques all are detrimental in terms of stats, but are often required for a build to work, a good number of aspect/nodes are still bugged or do not work, the list goes on.
Are there any plans to add more important information to item and affix tooltips?
-For instance, the actual damage my dust devils do in accordance with my stats/paragons/items
-What incinerate benefits from? I didnt know it cant crit until researching online. Does increased damage to burning enemies help it?
-Type of damage that certain uniques/affixes offer. Back to dust devils: it only says damage. What type of damage do i buff to help them. I know now that itās physical, but had no idea until I researched it.
Ultimately, if not tooltips, are you able to intergrate an in-game, detailed manual listing every skills and affix with specific descriptions on how they work in the game? As a quick example, my life per second does not proc the barrier from Teremity when i walk outside of town and that essentially means Iām actually not gaining life per second unless i guess there is a trigger that makes it happen.
QoL questions just a couple,
- What are the chances of having the choice of being able to re-spawn at the spot you died at (without another play helping) rather last check point for some reason which always seems to be halfway across the map in the area you are playing.
- A Wardrobe like in D3 so you can swap your builds out quicker.
Why canāt we have 25 character slots like other new RPGs?
Announcement posts are always pinned, and include the start time and date:
June 21st Campfire Chat Q&A - PC General Discussion - Diablo IV Forums (blizzard.com)
Question:
What is the next season theme of Diablo 3 going to be?
I ask because odds of them mentioning anything D3 is slim to none. There are ppl who enjoy playing it a week or two per season for old times sake.
Any considerations to disclose enchanting weights for modifiers?
Any information about item comparation disposition of items on console. Sometime we canāt even see the entire name of the item since the window is so small because all the other information display like what vulnerable/berserk/freeze etcā¦ means.
Also any information on coop on console being confusing since we canāt distinguish our characters with high pace combat and all tge stuff going on screen. The highlight of players would be a great option if each player had a different color since right now both player have the same color.
I only have 2 things on my wishlist:
- Rebirth, please! Deleting characters feels bad!
- Talent / Paragon loadouts for builds! I avoid doing more than one build during a season, even though I would like to try new builds, because of the hassles of changing skills and paragon.
When can we see these 2 QOL changes?
Most important question. The stream starts in half an hour, yet I donāt see anything on YT. when does the countdown start?
Question: Would you guys consider adding an in-game mail system that provides a way to send messages, tradeable items and gold to other players and/or regional auction houses to faciliate trading?
What part of this do you not understand?
Hey! If some people here could read, they would be very upset!
Season 4 has been a massive improvement to the overall state of the game, but I feel like Tempering could be improved upon. Any plans to at least let us keep the previous Temper when attempting a reroll, in the same way as Enchanting?
Keep up the good stuff!
Are there plans to bring exploration as a viable gameplay loop for the game, such as with world map shards getting some procedural generation, dungeons having the possibility of more expansive or branching content, and cellars growing into something more elaborate?
Thank you for your consideration.
Vynomer /vÄ«ĖnÅmÉr/ (Like Vie, and then the end of misnomerā¦).
Could we not one-shot everything on screen? It gets boring real quick.
Why have you forsaken us with regards to the secret quest?