It is downright unhealthy to connect with this community. Why should a dev consider reading your opinion?

Another thread takes this into question:

Is anything working in this season?

Although I read about bugs all the time, unfortunately I have never had the chance to personally experience one that impacts the game in a way to get very upset about it. Admittedly, I dont use any of the popular sites, guides and videos, so it is rather unlikely to find myself using unintended mechanics or “edge cases” in the first days or weeks of a season. This gives a very different impression of what is working and what isnt. Where do you locate yourself on that issue?

To give an example, these are the kinds of bugs I am lucky enough to find: Rogue - multiple bugs :beetle: with Scoundrel’s Leathers
Number one was reported during Season 7 PTR and got fixed. Number two has been around for over a year and has again, perhaps deliberately, not been fixed.
The only instances of annoying crashes I had since launch were related to the chat reader feature. I played a lot.

So why do I open another thread for all of this?

You know, I also wish the developers would engage more with the players, communicate on these forums, and get in touch. Sounds familiar, right? Everyone agrees that it would be beneficial moving forward. However, a constant barrage of exaggerated reactions justifies doing the opposite, creating a barrier that doesn’t improve the situation. Task failed successfully - well done.

I am certainly not a white knight when it comes to Diablo 4. My point is that before reaching for their pitchforks in anger or boredom, some users need to consider this: It is downright unhealthy to read that sh*t. For everyone, from developers to users.

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bungie actually completely stopped all communication with destiny’s playerbase and only releases patchnotes.

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Riot games did the same with league of legends. One can imagine how constructive their forums were.

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I feel like deep down that is true of every forum and most likely social media in general. People get downright bizarre on the internet. I take frequent breaks but I keep coming back, it’s like staring at a car crash, lurid and ultimately disturbing.

I mean it’s the reason I am not on Facebook Twitter Instagram or YouTube. I still watch YouTube but after realizing that leaving comments there just opens you to pretty much a conversational worst case scenario pretty much every time I don’t even read them anymore.

Also why I ultimately decided to not even try to make a channel there, I think being even a little high profile on the internet would be an inner circle of hell and I don’t envy anyone who decides to make that a living.

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Trust me the devs have been absent here for a looooong time apart from a few updates here and there.

This is a place where ppl come to talk :poop:……well that’s what I’m here for anyway.

I won’t pretend to be a saint myself when it comes to posting, but I’m a member of a certain other (non-video game) fandom–I’m going to be purposely vague–whose content managers specifically create competition between people who, behind the scenes, are mostly friends and acquaintances just doing their jobs.

Said industry also runs off of purposefully created parasocial relationships between the fans and the artists, to generate “connection” - i.e. a willingness to invest time and money toward the artist and their endorsements.

That fandom is the most toxic one I have ever encountered, by far. If D4 is a tiny lick of arsenic, that one is a mercury injection into the brainstem.

I don’t know what it is. If it’s just human nature, or the influence of the the way the internet depicts communication as well, but it’s certain that anonymity removes any of the shame some people would otherwise have to at least guard their words and play nicer.

Overall though I have a very low opinion of humans on average.

Take it from someone who has participated in these types of forums since early 2000s. It has ALWAYS been this way. Every game I have played from SWG to WOW,STO, SWTOR, D3, D4 and even according to some trolls here, gods gift to gaming POE2 itself(that place is a warzone). The forums have always been a paradise for rude and obnoxious people that love to make mountains out of molehills and troll people fir liking things they dont. Its just human nature.

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Its working fine as we can see

I talked to our old CM Brandy from the D3 forum a few times. I know it was difficult for her dealing with the hate people leveled at her. After the Immortal announcements the D3 forum was flooded by morons who attacked her personally. I do not care what people say it is not the responsibility of the CMs to put up with stupid people who attack them and call for them to be fired.

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Half this forum is talking about PoO 2 or Baldurs Gate or Grim Dawn or Diablo 2 or Blizzard North or GGG or Lost Epoc

Are the Devs going to lose time with this sewer? :rofl: :rofl: :rofl:

Its better to try to work on the game, try to fix bugs, add more content, add more classes, more expansions. At least that is more productive :+1:

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They should listen because they want their game to make money. There’s literally no other reason. So guess what? They are reading the unholy crap out of these forums. If you have something to say about this game GOD DAMN IT SAY IT!!! We need you! Forum posters!! To make this game BETTER!!!

They read, or the CMs do and compile reports for the devs on trends and the stuff people are praising or (mostly) complaining about. I’ve been around here since launch and it’s beyond obvious to anyone paying attention that the stuff that gets said here has an influence on them, because stuff turns up in the patch notes all the time that is responding to stuff you see on the forums.

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Because listening to the opinions of people on Twitter/X instead is exactly how we got where we are today.

Makes sense as pvp is usually always about hoping to be op compared to all other heroes. Everyone has their own agendas and most want to dominate their opponents.

If they think pve is toxic the pvp in d4 if fully supported would add a whole new element of that toxicity to the game making it vastly worse.

OP I agree however in the end, the game is their business, and so it’s not personal matter. Regardless of whether they like the person or not, if the person is reporting usable data, it is in their best interest to take and use it.

It’s always perplexing to me when people state how “obvious” it is when developers stop talking to their community, like it’s an inevitable thing to happen, and everyone has been doing it.

I can think of a few times I’ve ever been actually angry with people on any gaming forum, or reddit. And that includes interacting with people clearly angry themselves, and suffering from a severe lack of telling the truth, analytical thinking, and restraint.

I’ve also worked in customer service for the better part of a decade, and interacting with upset customers is pretty simple, and doesn’t need to be taken personally. Including the one’s that threaten bodily harm when they’re 3 feet from you, and not someone on the internet who doesn’t even know where Texas is on the map.

To say developers / customer service reps in games have thin skins is an understatement, but the biggest problem is they don’t feel like they should interact with people they don’t agree with or like. They want gross amounts of positivity, and absolutely zero negativity. Complaints are inherently negative, that doesn’t make them bad. What’s bad is seeing complaints and negativity as “the enemy”.

There’s a degree of celebrity that comes with having a company tag to your name, and spotlight in what you say or do, and that’s actually no different than being any other kind of employee at a job; especially so for retail / service work where you are interacting with people constantly. In person. It’s problematic that people take digital interactions as in the same light as if someone is standing in your home doing it, and especially so when there’s a degree of nuance lacking with interpreting mannerisms and etiquette through text. People jump to conclusions waaaay too easily and quickly online.

Ive watched online communities in a lot of games, and the amount of negativity / criticism only makes pace with the amount of things they have to criticize / be negative about with the game. This isn’t a global toxification of the space, it’s just the utter lack / refusal of businesses to interact with their community; which coincides with their utter lack and refusal to release games in a finished state compared to the years prior.

Ive never seen so many patches in my life, and so many bugs listed in each one. Things players have to figure out and show to the developers who had no idea it was a thing. The quality of gaming has gone down over the years, the reliance on hardware and patching to make up for poor design has gone way up. It’s understandable that discussion about problems will go up alongside it, and negativity will be mostly the way it’s perceived.

My mom has said frequently that she doesn’t want to have all her conversations with my brother be negative, because every interaction has to involve something he’s doing wrong. But you know, that’s not her fault . that his for messing up constantly and needing to be told it so it can be corrected. So what does she do? Not interact with him at all for the things that she should, and problems just keep increasing. They don’t get fixed, and there’s an air of “nothing is wrong” because of it.

Game development can’t survive with that, it’s toxic in and of itself for various reasons.
People need to buck up, and take criticism for what it is, rather than internalizing it all. And if you keep messing up, then maybe you are bad at your job, and deserve the criticism / negativity. Projecting / Deflecting that onto the other people as they’re the problem is not healthy, and horrible coping skills.

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Did you know, urinotherapy is the healthiest thing! Let me unzip and help you further slake your thirst since you’ve so eagerly been guzzling Lizzards excuses. Oh wait, you havent, because they cant even be bothered to make (up) some.

Your preaching disgusts me, not white knight. You know why? Cause I’ve been repeatedly told its polite to insult peoples behaviour rather than people themselves, but weboth know what I wish to say.

Yuk!

I just want them to include us in the loop. They don’t have to talk to us in my opinion, but let us know what their plans are moving forward, and let us know if those plans change. Blizzard has issues with holding conversations with the player base outside of preplanned interviews, events, or streams.

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Agreed. With the most recent issues they did a better job of this, keeping stickies up and keeping them up-to-date with current info. However there are a plethora of other issues that even if they are unable to fix right away, if they acknowledged them and let the general public of their game’s community know they’re actively working on it, would go a huge way in respect to good PR with us. I don’t need a personal 1 on 1 with the dev team I just wanna know what to expect.

I think in that regard, the players managed to “force” .or at the very least attempted to persuade / entice Blizzard into using the campfire chats as a means of communication with the players about the game, like when problems arise.

What happened was Blizzard got so used to that method of communication, that they didn’t think they had to do it in any other way. So now we just have periodic campfire chats that goes over the last month or so … rather than a more fluid / consistent form of communication.

Kinda like if your only method of communicating with family was written letter via the postal service. Well … then that’s the only way you communicate, and that means you talk like you’re writing letters to each other every couple weeks. You don’t talk like you just talked to each other on the phone yesterday.

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