Is there any GOOD news with the patch?

I just have been going through all the forums, and literally 99% of the posts are discussing how they literally made all of the builds everyone was playing pre-season not even remotely viable now. I felt this, my death trap rogue can’t even survive a hit from helltide mobs now, and no it’s not fun. The class is the vehicle the game is experienced in, and having classes that now feel so under-powered and underwhelming that no one can even find a positive note, maybe player feedback should be taken into consideration.

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Sadly, no. They murdered their already bad game.

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  • The channel time for the Leave Dungeon ability has been increased from 3 to 5 seconds. Here something the playerbase asked for since alpha.
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The good news is that the patch notes are more depressing than going outside and getting vitamin D from the sunlight.

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They added more loading screens.

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My pulverize druid hits harder (or maybe it’s the mob changes, have done everything but NM) but seems to take a lot more damage. I honestly can’t believe they dropped this patch two days before a season. It broke more than it fixed.

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I’d say biggest things of interest were some of the malignant hearts for s1 (not sure if notes or just mined).

i believe mobs outside of nm are lower level now so that’s probably why

Yeah they made poe2 look like the hero we need. Honestly didn’t want to learn a new arpg but at this point the grass is looking a lot greener.

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Helltide they’re supposed to be 1 level higher than before and I was having an easier time than a couple days ago.

I’m wondering if it has to do with the separation of the OP damage. Maybe I’m doing OP damage more often because of it.

That’s ok. Just respec, oh wait… it’s not affordable.

Why do they bother making class changes, no one can even respec with the cost at max level lmao.

This game has too many issues now to see it turnaround anytime soon. Be back in a year.

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I’d like to quote my bf.
“Fixes
-fixed an issue where playerbase was much larger than intended.”
at least they got that going for them. lol

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  • Fixed an issue where Earth skills and the Pulverize skill would consume two Overpower buffs simultaneously.

Maybe I’m misinterpreting this but wouldn’t this mean less damage?

Yes there is good news! I just got several hours a week back in my schedule to do other things instead of playing D4

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They made wt2 a little better? 15% more loot drops lmao

Hey is not 100% bad just really bad

Yeah, I don’t know what the deal is. I’m demolishing stuff, champs/elites in Helltide were dying twice as fast as a couple days ago. I wasn’t even using potions or scrambling, just mowing stuff down in waves.

Something I’m using got buffed, and I can’t figure out what (lvl 73 druid, no change to gear, build, or paragon from before and after patch)…

good news is I’m cured of FOMO
thanks God, D4 has helped me, I won’t miss anything from blizzard

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well a good thing of the patch, is it shows that devs clearly wanted d4 to be much more d3 vanilla. so on like this, other 2-3 patches and we can start hoping we get back to d1 tristram.

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Uber Unique Staff is good and the increased channeling time from 3 to 5 seconds leaving dungeons is good as well.

I miss blizzard north. I miss brood war, I miss battle.net

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