Is there a Memory leak?

I believe there is a memory leak. Every so often it goes to poo watching my mem usage.

Last epoch has this issue too after the recent release.

I am running on a 16gb RAM and 3050 ti laptop and it runs smoothly, no memory leak. It’s only using 7-8gb of RAM. I am alt tabbed on youtube. Only stutters I have gotten are connectivity. When some other players enter my space out in the world, the game freezes for a second or two. I did not download the extra 40gb of 4k ultra textures and quality if that makes a difference.

I have shutter problems aswell its wierd, i had even warning message that diablo 4 is out of memory and game closed. I was like wtf ? Its nice to see the problem i dont have only, i hope they will fix it.

I have the same issue…

My pc should not be the problem, since i have an 5900x cpu 32 gb ram andd a 6900xt wit 16 gb ram…

it is very odd…

No need to have more than 32GB of system RAM, as the game runs 24GB. I get the odd choppiness, but I have things on Ultra.

My Specs:
7900X3D
64GB DDR5 RAM
RTX 4070TI
Samsung 970 Pro M.2 SSD

For what it’s worth I haven’t had any problems. Been online for 11 hours now and it’s at 9 gigs with everything maxed on setting. Also have had 0 client crashes. Some intermittent lag spikes, but think it’s the servers rather than my end.

But also wouldn’t expect much problems even if it got high because I have 64 gigs of ram. And I rarely do any work while gaming.

Hi, for me,it’s look like memory leak.
Other game runs about +/- 15 gigs on ram on my system (Hogwarts legacy about 21 Gb :wink: ).

Spec.:
4k native (no dlss), all maxed

rtx 3080 Ti @ 2040/21000Mhz, 12Gb
32GB ram @ 3,6Ghz cl18
i9900k @5Ghz on all core
Nvme 3500/3300
Windows 11 2H22 - up to date
Last official NVidia drivers

Gpu ram still runs about 12 GB in use, memory ram runs between 21 - 29 GB (in “peek”), standard D4 playing is about 25-26 GB. Games FPS are between 120-160 (playing on monitor 4k@240Hz and G-Sync => Samsung g8 neo). Many suttering in new or loading location, cpu runs low on all cores between 20-40% when sutter, but buffering ram and peaking gpu ram on 12GB and some MB… Suttering is about 3-5 seconds.

Edit: Maybye its ok…I ivestigate closer - suttering looks like micro peaking on CPU, when one core for 1-4s peaking to the 80% + in the “suttering sitation”, gpu load goes down. Ram buffeing about 21 - 29Gb.

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Make sure your drivers are updated for your gpu, scan and repair game files, if that doesn’t work reinstall.

What OS are you using Win10 or 11?

They better fix the optimization , the game is running terrible atm even on high end systems with 30-40 FPS dips all of a sudden , never seen a blizz game with such poor optimization.

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The 4090 was keeping it smooth at 4K but it was working very hard. The game and drivers are most definitely not optimized yet and that isn’t a criticism.

Uninstall the mega texture pack it’s 50gb textures that needs to be in the memory

With 16GB of RAM, if the Windows cache is disabled, the game fails to load and generates an error right at the beginning.

maybe there is. if i play for a very long session without ever quitting - the game starts feeling a tad slower by the end of it.

im talking 10 hours+. when it gets too noticeable i relaunch game and its back to being okay

i feel like the game needs more than 3 months worth of polish/optimizations. a bit worried but we’ll see.

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Oh gosh thought it was just me, I just hope this is something that will happen only in this beta because I’m really enjoying the game and it would be a shame if was like that at release

Well, it had leveled out and was down to a normal 8GB-ish. Since the new weekend started and an update to the latest nvidia drivers for D4 … RAM usage is back to 17.5GB! WTF Blizzard?

And we’re up to 21GB

i have literally had zero issues with stuttering. Gameplay has been very smooth for me. This is what I am running

System Information

  Time of this report: 3/25/2023, 20:34:23
         Machine name: DESKTOP-L1BU3T2
           Machine Id: {2F78CFDD-76F6-49A2-B886-B7291D2019DF}
     Operating System: Windows 11 Home 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
             Language: English (Regional Setting: English)
  System Manufacturer: ASUS
         System Model: System Product Name
                 BIOS: 1410 (type: UEFI)
            Processor: Intel(R) Core(TM) i9-10900F CPU @ 2.80GHz (20 CPUs), ~2.8GHz
               Memory: 16384MB RAM
  Available OS Memory: 16234MB RAM
            Page File: 12484MB used, 12732MB available
          Windows Dir: C:\WINDOWS
      DirectX Version: DirectX 12
  DX Setup Parameters: Not found
     User DPI Setting: 96 DPI (100 percent)
   System DPI Setting: 96 DPI (100 percent)
      DWM DPI Scaling: Disabled
             Miracast: Available, no HDCP

Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.4.5
DxDiag Version: 10.00.22621.0001 64bit Unicode


DxDiag Notes

  Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Sound Tab 3: No problems found.
    Sound Tab 4: No problems found.
      Input Tab: No problems found.

DirectX Debug Levels

Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)


Display Devices

       Card name: NVIDIA GeForce RTX 3060
    Manufacturer: NVIDIA
       Chip type: NVIDIA GeForce RTX 3060
        DAC type: Integrated RAMDAC
     Device Type: Full Device (POST)
      Device Key: Enum\PCI\VEN_10DE&DEV_2503&SUBSYS_39761462&REV_A1
   Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] 

Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 20259 MB
Dedicated Memory: 12142 MB
Shared Memory: 8117 MB
Current Mode: 2560 x 1080 (32 bit) (200Hz)

1 Like

same setup (r5 3600/ 32gb RAM/ rtx3070 ) 1440P and same problem with ram usage. Its definitely a memory leak. Don’t have stutters at fixed 60 fps but the game need some optimisation for sure

Windows knows how the deal with memory leak (deleting) but if the leak continues it keep steady not increasing. The only way for us to know, is the demasiated use of RAM in comparisson with recommended requeriments for the game, so…