Topic above. Based on the wording, it should provide Damage vs Distant stat in bonuses, which would then apply to the new Thunderstruck legendary node, however its not showing up and therefore yielding 0 bonus damage… Thoughts?
I’m noticing the same thing. Also, Fang & Claw says, “While in Werewolf or Werebear form, Close enemies take X% increasaed damage from you.”. Why doesn’t that increase the Damage vs Close stat? Thunderstruck likewise reflects no change to “current bonus” when equiped. I often read things on tooltips and wonder why they word things differently from one instance to the next. I tend to focus on semantics when reading these things. Is it possible that increased Damage to Close enemies is different than Close enemies take increased damage? If so, why the hell would you use the term Damage to Close on items only to reflect that change in a category labeled Damage vs Close. Oh well, just another example of people outsmarting themselves by playing word games OR an example of buggy programing hidden behind vague wording in tooltips in an attempt to cast the illusion of depth.
BTW, I did exit town and check the stats while in werewolf form. ; )