Is exp capped at m level 10 above? or is it now 30 above?

someone told me it’s now 30 levels above you is cap for exp. it used to be 10. any info?

It’s uncapped relative to WT level. You now get more exp for higher level enemies.

World Tier I and II: 3 to 30
World Tier III: 6 to 30
World Tier IV: 10 to 30

Example of previous system at World Tier IV: A Level 60 player killing a Level 80 monster will reward experience equivalent of having killed a Level 70 monster.

Example of current system at World Tier IV: A Level 60 player killing a Level 80 monster will receive experience appropriate for a Level 80 monster.

Profane Mindcage give you +10, you can stack up to 3.

hence max +30 lvl which Exp cap is also raised to +30

Its on the campfire/patch notes

Dont worry about it, helltides will take you from 1 - 100 in less than 6 hours , no problems. And even get you decently geared.

Games a joke. No challenge to it, so they add 1 hit mechanics . But you can 1 shot the game just the same.

I don’t do Helltides. no glyph exp there

1 Like

And you can just buy mats from farmers , so helltides arent necessary thats for sure.

Blizzard aint getting rid of its black market

I know a troller when I see 1.

No point lingering here.

Wait a minute…

You can stack mindcages?

1 Like

gotta try it and find out

1 Like

Seconded. NMD are more fun to me plus I dont have to deal with any weirdos like I have to with open world events. Besides, isnt this franchise suppose to be a dungeon crawler anyways? :wink:

if wt2 mobs cap at 50 - using a mindcage at 45 - is still only going to be a 50 level mob, right? (well 52/53 with the helltide effect)

so what is the “hard cap” of wt3 mobs? is it 70? so if you were wt3 at level 60, you get get any benefit from hitting the mind cage 3 times? could there be level 90 mobs at wt3??

Up to 3 times, so +30 levels above you, probably to coincide with the exp changes.

2 Likes

That sounds awesome. Many thanks!

:+1: