When leaving outside of town of act one I had experienced invisible worgens and wolves. Some 100% some half. This also was accompanied by loot not being visible but dropping.
I have experienced the same rendering issue. In Mistral Woods, the giant bats would not render.
Same problem for me after the last update today. Worgen are half or completely invisible. Had also invisible Grizzly bears…
I’m having the same issue but it’s the ghouls not rendering. All other mobs seem to be visible…so far.
Giant bats are not rendering for me. All other mobs so far. Only Level 12 as of yet.
I am also having random enemies that do not render visible. Have also had random crashes/stalls.
Additionally, sporadically character dialogue will not present the interface to advance the text via mouse click or esc. Requires game restart to re-enable that ability.
I am experiencing the same bug, rebooting does not resolve.
Invisible bears, half invisible wargs in the Aisle of Whispers. I haven’t wandered very far from here yet but it’s probably the same with more enemies.
I experienced this as well in the same A1 places mentioned above. Resolved just by using town portal and returning.
Yeah so i just entered in impalers Delve came across my first pack of enemies a group of artic bears, every single one was invisible and killed me awfully quickly as i had no idea i was surrounded…
Game BREAKING bug
I am encountering an issue with Tusked chargers rendering invisible. First time since I started playing that this has happened. Can see the names above the invisible creature but … that’s about it!
I’m having the same issue. rtx 3080, tried lower graphics settings, but half creatures are invisible. can only see health bar when they are damaged.
Some wolves are only half visible, like all the internal exposed flesh is not rendering, only the outer fur areas. As I zoom in, more things disappear.
Same here. It can be quite annoying at times.
Happen all the time in Uldur’s Cave. Very annoying to have charging beasts charge you and not be able to see them.
Still an issue in 1.1.1 too.
on seasonal character:
Invisible scorpions in Ulder’s Cave (dungeon)
Isn’t this a power they have? Especially wolves?
I’m encountering alot of invisible elites aswell. Even with their “affixes” beeing invisible. It’s “annoying” to say the least about this
Latest time encoutering them
NMD lvl 32 Mercy’s Reach.
Ice Clan monsters
I am seeing this everywhere. I have the health bars on but there is nothing under it. If hte mob has an affix it hovers over nothing.
Is this maybe related to graphics settings? I try to keep settings down in order to stabilize frame rates.
Just began seeing this today, approximately 25% of the enemies are invisible. Ran around Fractured Peaks a bit and did Hallowed Ossuary dungeon.
Stealth mobs are a pain, but if you look close you can see the background flutter when these stealth mobs move around you. Hit them with AOE and they appear.
When bosses use this stealth it is a royal pain, but once you know and expect invisible mobs they aren’t so bad. The wraiths that backstab and call down that fire/electric zap you can’t doge are far worse.