iNCINERATE has too many penalties for the little damage output,
During season 2 any incinerate Build would fail the AOZ either due to time or being killed by blood seekers.
SLOW BUILD UP: it takes 2 seconds to 3 to do full damage, in order to avoid a hit, you have to move and start again.
NO CRITICAL: incinerate as a DOT skill doe snot crit. Yopu need Flamescar, even having flamescar does not compensate for this penalty
LOW DAMAGE OUTPUT: even at full build, INCINERATE does not enough damage compared to the rest of all skills, it does not worth it, despite all penalties is the weakest skill. the low output damage is not enough, even having 4 ranks on gloves, 7 ranks with Flamescar and 4 more ranks with Shako, the damage is worthless. Boss fights last an eternity, becoming frustrating and in the end most of the time you end up dying.
in conclusion incinerate does not worth the time it takes and the sacrifice and bad time playing.
the only way to fix the issue is to improve the paragon board regarding burning instinnt and searing heat, their distribution paragon points is ridiculous and sinergies don’t work.
this skill shall be buffet at least 400% damage, that is the only way it may be worth.
the low damage is ridiculous and discouraging, too many penalties