One of the biggest mistakes I’ve ever seen was the choice of direction for Inarius’s story.
He is objectively the most important angel in the story.
He demonstrated that he was ahead of his time by abandoning the eternal conflict, even before Tyrael.
The creation of humanity was the key, most important point of the entire franchise.
The decision to make Inarius whiny, insecure, and weak was terrible.
But worse than that, making him hate his creation, his children, was even worse.
These decisions only reduced the richness of the lore of Lilith and Inarius’s and humanity. Without counterpoint, there was no gain from these decisions; the sole purpose of these decisions was to deliberately make the story worse.
But the central, contradictory, and most blatant point is:
Inarius should HATE the high heavens for bargaining him, for destroying him.
Not his own creations.
He is begging for the help of high heavens?? the ones who put him there in the first place???
“But Mephisto tortured him” is not an excuse for bad decisions.
Mephisto should capitalize on Inarius’s hatred for the High Heavens, resulting in the same outcome for his corruption.
Inarius could have been an extremely well-developed, interesting, and captivating character who ended up being corrupted.
Instead, they chose to make him just a stupid, insecure, whiny character who will be discarded and incoherently begs for help from the individuals who put him in hell.
I know this thread is too negative,
I’m playing the Lords of Hatred campaign, still finishing, and the quality of the story has improved a lot.
Before, it seemed like there was no effort from the developers to make the story interesting.
Now at least it seems the team has decided to make sense of its decisions, even if they were wrong.