Inarius direction

One of the biggest mistakes I’ve ever seen was the choice of direction for Inarius’s story.

He is objectively the most important angel in the story.

He demonstrated that he was ahead of his time by abandoning the eternal conflict, even before Tyrael.

The creation of humanity was the key, most important point of the entire franchise.

The decision to make Inarius whiny, insecure, and weak was terrible.
But worse than that, making him hate his creation, his children, was even worse.

These decisions only reduced the richness of the lore of Lilith and Inarius’s and humanity. Without counterpoint, there was no gain from these decisions; the sole purpose of these decisions was to deliberately make the story worse.

But the central, contradictory, and most blatant point is:

Inarius should HATE the high heavens for bargaining him, for destroying him.
Not his own creations.
He is begging for the help of high heavens?? the ones who put him there in the first place???

“But Mephisto tortured him” is not an excuse for bad decisions.
Mephisto should capitalize on Inarius’s hatred for the High Heavens, resulting in the same outcome for his corruption.

Inarius could have been an extremely well-developed, interesting, and captivating character who ended up being corrupted.

Instead, they chose to make him just a stupid, insecure, whiny character who will be discarded and incoherently begs for help from the individuals who put him in hell.

I know this thread is too negative,
I’m playing the Lords of Hatred campaign, still finishing, and the quality of the story has improved a lot.
Before, it seemed like there was no effort from the developers to make the story interesting.
Now at least it seems the team has decided to make sense of its decisions, even if they were wrong.

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Children (of sanctuary) always feel critical of their mommies and daddies. Then one day they grow up and realize they became their parents and made the same decision all over again.

I hear you, you’re not wrong, but it’s still way, way better IMHO than the first two installments.

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Yes, Inarius was completely wasted from a narrative perspective. It’s possible we see him again at some point though. The original campaign was focused on Lilith. He still might get his time.

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Pinkhaired radfem degenerates couldn’t handle complexity of divine male creature. This is literally their vengance to strong male figures created by their rotten minds. Thus fantasy epic have degraded to radfem fanfic. Good job billion dollars once loved company!

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I wish you well in your recovery.

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That vision of the angel was a memory of Mephisto. So this is Mephisto’s vision, a weeping angel. I found it acceptable because of that; hopefully Inarius will have his moment of glory and be able to show his worth.

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Lilith made him out to be a complete pansy. He was being tortured for a long time when we meet his memory. An Inarius boss fight was overdue.

there’s only one angel they did dirty, the Archangel of Widsom, the Angel of Death, Malthael.

I enjoyed the campaign story though I agree it was kind of disjointed.

Spoiler:

My main issue was the redemption arc for Lilith. It felt almost as contrived as the way they handled Sylvanas Windrunner in WoW. They also killed off Lorath so the Horadrim are gone again, even though they’ve been a core part of the lore and fighting the Prime Evils since OG Diablo. Does Tyrael have to recreate the order a third time when the next Prime Evil returns?

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I feel like the implication is we are the Horadrim now.

I wonder if there is going to be a season where we rebuild it as the story line.

I also don’t really feel as though Lilith was really a redemption arc.

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I like the idea of reforming the Horadrim ourselves, that’s a fun idea.

I thought we were Nephalem, though they didn’t really pick up that thread in D4.

I understand the OP’s point of view, but I kindly disagree. I think an angel’s desire to return to Heaven should be stronger than its hatred toward it — that’s actually a good part of the story. And that silence from Heaven? Smart move. Silence is a powerful tool in any narrative. I think Inarius is a solid character; at least he’s one the writers didn’t mess up :slightly_smiling_face:
The only thing I feel could have been better is the battle in Hell. After that amazing cinematic, we arrive in a tiny section of Hell and the fight is already over. It felt a bit like, ‘meh… where’s the battle?’

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We aren’t Nephalem in D4. Just regular old humans as far as I am aware.

Somehow Sylvanas returned.

That had to be the absolute laziest and most pointless cameo I’ve seen. And they only decided to throw it in because they didn’t want to advance any part of the story. They didn’t want the threat to grow any larger or get resolved in any way.

A threat which appears to just be someone randomly teleporting to a location, twirls her moustache and then leaves.

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The representations of angels in diablo in general in d3 it becomes even more obvious. Weak and too emotional. I dare to say that humanity is less emotional than the angels in diablo save for tyrael (not really he ripped his own wings and become ‘human’ talk about overly dramatic) but in general angels in this game have been shown as absolute weak and overly emotional beings not sure why I have yet to see a cinematic or in general where an angel is not upset or worse and ends up dying or being killed anyway.

Demons have the spotlight in this game and they are still the “bads” of the story. But now they are also painting the heavens as the next “bads” too considering they are angry with humanity because the events of d3.

Honestly it makes no sense how pathetic and emotional angels are in diablo in general.

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Agree with OP.

He was once the lover of Lilith, so he is not as one-sided as portrayed till now.

We still need to defeat Diablo.

Inarius would know what to.
He would have a plan.
Maybe it would end humanity as we know it, but everything comes with a price.
We mere mortals don’t see the bigger picture, an angel does.

Yeah, though angels with no personality don’t make for much of a story.

As the wanderer points out; Inarius was a dunce.

Being convinced by Lilith (a Demon) to steal the World Stone and escape the eternal conflict is, in theory, a bad decision.

It’s very likely that the relationship between these two characters was very toxic… after all, one was a demon, so it indicates that Inarius was prone to this type of relationship.

That is to say, it’s very likely that he had this same kind of toxic relationship with Heaven, and as soon as Heaven turned against him, he repented and tried to return.

I understand the need to want Inarius to be strong and determined, a rebel who fought against the established order and never surrendered… but that kind of character would have tried to end the eternal conflict in a different way instead of running away and hiding. (Like Tyrael trying to capture the demons instead of killing them).

A brave and heroic Inarius would have fought for peace between Heaven and Hell, instead of hiding from both.

With the power of the Nephalem he could have achieved it… he could have forced Heaven and Hell to get along.

But instead, fear led him to diminish the power of his children, putting them at risk of being unable to defend themselves against heaven or hell.

Understand the story of Inarius is to understand that he was a coward long before he was tortured.

Sorry.

For those familiar with the lore, this was to be expected. In fact… it might even be “too unimaginative”

Even before the base game’s release, it was theorized that ““it”” was “the good guy” in the story.