I agree with this as well. That’s one of the discussions that many of us had going back to the beta. Why limit ourselves to 6 skills when we could easily get to 10 or more even with controller limitations. Controllers can easily get up to a dozen skills or more and there are games that already play this way such as WoLong Dynasty where you have to react and press buttons in a much tighter window than anything you see in this game.
A reasonable compromise would be 10 skills. Then we aren’t talking about the choice between an offensive or a defensive skill when you can have both.
The game also need to expand the skill tree to give more options either by adding more usable skills, a third choice of modifier, or a third branch of depth within those skills to make it look more like a tree and less like a twig.
Trouble is, they seem dead set on 6 skills and 47 flavours of vanilla. Almost willing to bet they will sell us the other stuff in a future expansion.