Immune to Damage Type Enemies

This is actually true; there is no time to add sweeping changes to like the one I proposed, or, in fairness, that you proposed.

Actually, lets see what you can do. Show men how creative you can be, combine some multi-element spell effects.

  • Enemies that die from Lightning damage while burning also explode for X damage to other nearby enemies.

  • Chilled Enemies also critically hit by Lightning spells are pulled together and have a chance of being [Frozen].

this kind of system, while awesome, has to be designed from the get-go.