I'm So Bored... Game feels odd to play

  • This game does not have enough to do.

  • Does not have enough Build diversity.

  • Completely unbalanced in where one build dominates the others by a grand canyon.

-Does not have enough uniques.

  • Has good rare uniques that never drop. You even have to fight level 85+ monsters, which your brain is pudding by the time you reach from how bored you are.

  • The game lags and chops like crazy when populating areas with new monsters.

  • Basements are too similar and boring.

  • The mount pathing is just horrid. Not including the Acceleration issues.

  • Finding all lilith statues over again for each character is terrible.

  • Whirlwind when it comes to Suppressor and ‘Close Enemies’ aspects dont work as intended. You have to recast it.


This game is just Beta and it feels as such. And you want to force all players to start over every season? Im so exhausted playing this game and it dosent even feel good to grind when you are constantly fighting the gameplay.

25 Likes

The build diversity might be there, but we will never know because it costs too much to find out. PoE has this same problem.

2 Likes

I will agree that the “Shop” is always working and feels smooth though. Its always updated too and comes out with new cosmetics.

Funny how that is.

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Do Nm dungeon for sigil things
Do world boss/publics/run around
Do uhmmmmmm uhm idk kill some mobs for rare stuff
Obol farm?

Build grinding is just a too boring
You can do all of that for HOURS

Or play something else until it’s fun,

Just wait until after patches. The game after the story is just very very meh. It can be fun but there’s really no drive to get anything interesting done

2 Likes

I’m having a hard time leveling, since NM have crappy Exp. On top of that, my class gameplay sucks. I level once a day and log out.

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I am a pretty hardcore player too when it comes to investing time into these types of games and I cant find myself enjoying the game and grind enough to keep playing for more than a short time. What is the incentive? Why am I grinding multiple characters to only lose them at the end of the season? But I do not want to jump back on my high level barb because im bored…

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You. Do. Not. Lose. Characters. After. A. Season.

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I actually like the grind in D3, and had/have no problems leveling, power leveling, or even spamming greater rifts to compete on leaderboards, because the class I was playing was “enjoyable”, so the content felt fun. D4 Minionmancer is so bad, I go to D3 to play it :joy:.

Yeah you don’t loose your non Seasonal characters. You create and relevel the Seasonal ones per Season. The non Seasonal ones remain on your list, unless you delete them yourself, and cannot benefit from Seasonal Rewards. After Season ends, your Seasonal character can be used as a non Seasonal. But, I’m not sure how they will do things in D4.

4 Likes

Let me rephrase that. You lose them for the new season pool, thus they lose access from the new content. Or am I wrong about this?

You don’t need to worry yourself about fighting level 85 monsters to chase those best uniques, they’ll never drop anyway. Best realise this and save yourself the effort trying.

5 Likes

In Diablo 2, this was fine though. Because I would grind to ‘try’ and get those super rare drops and hope they rolled high on the stats.

Why?

Because there was Trading and reminding others you were badass and have this high rolled super rare item.

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You realize when/if they fix the snapshotting that does this, then its a nerf to whirlwind barbs right?

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how so?


Comments like these make me think so many of y’all have never played an RPG before.

I’m just confused what y’all expect to do after completing the story.

Trying for max level and finding super rare items are what I’ve always done in every RPG since 1990 after beating the story.

4 Likes

Snapshotting allows you to stack buffs before you cast whirlwind and then those buffs apply to that whirlwind as long as it is held.
If they remove snapshotting, that means you only getting the buffs that you have on at the moment and they will fall off once the buff duration is done.

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I disagree.

Farming to reach max level and farming items were only fun because you could “Trade” them.

That is what made Diablo 2 so good. I know the botting and websites became an issue. But it is still the main reason why people did it.

Other than that, the only reason people will keep doing it is for leader boards.

Non seasonal cannot benefit from Seasonal Content, which is why you relevel to do Seasonal rewards/challenges, if you want to join Seasons. I’m not sure what they will do for Non seasonal characters, but they don’t get delete, same with Seasonal. Season will become non seasonal after the season is over.

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No you are correct. You lose them in the sense that they get shuffled to Eternal Realm and you need to make a brand new character each season. While you can play your “Main” or “first” characters they wont have access to the season content whatever that may be.

I am more curious what they do about the 10 character limit. Once we are a year into D4 you’ll have to delete characters just to make room for the seasonal ones.

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Ok now. Lets say the new season barely has any differences from the last season. Would you feel compelled to start over … again?

So thus, they would neeed to make sure they add “Enough” new ‘Content’ ‘Events’ ‘Items’ ‘Aspects’ ‘Uniques’ and maybe even new ‘Skills or a new hero’ to make most people want to restart again.

If there is hardly any changes at any point between these seasons, most will stop playing. Wasent this the same issue with D3?

it’s just a boring game for some of us. plays more like a mmo. no social interaction. combat is clunkier than D2 and less satisfying because of monster scaling. itemization is worse than D2, D3 and PoE. skill tree/paragon system is an absolute headache. dungeons aren’t satisfying/feel repetitive. it’s just a convergence of a lot of things that, at least for me, are inferior to other games on the market.

2 Likes