If turbo HUD 4 can add so many great quality of life features

Then why can’t Blizzard add them? Things like names on the aspects, aspect names next to your gear. Couldn’t they just implement this stuff?

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they could, or they could just ban you for using turbohud4

i mean, both are reasonable apparently.

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I mean I’m supposed to believe some guy in his basement with free time was able to program quality of life into Diablo 4 only a month after it was released yet Blizzard with its team of hundreds of thousands of devs and unlimited resources can’t add this stuff until next year season 3?

14 Likes

You do realise that it’s easy to make something that works on THUD principles?

You have any idea how much at risk you are, having programs reading your inputs and screen and memory? :wink:

That’s also reason it’s bannable.

So while something looks easy, it’s not always the best.

Can you give me a thorough explanation of how you know it was easy to make something that works on THUD principles? I know that it’s risky, but isn’t playing this game also risky too? Since they could have access or malware put onto your computer?

They can add some of it for sure. You can look forward to season 25.

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They need to sell you an expansion pack that will add those basic features. Don’t you know?

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No they cannot. This game only have 10 devs and they are a small indie dev.

Because that’s how it works? It reads your memory/screen/inputs.

And if you atleast work with C++ or any other kind of scripting, you would know it. :slightly_smiling_face:
You can see how it works by just running scripts.
It’s exactly the same way “chess” cheating software worked.

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Do people just completely ignore the questions people are asking about THud? It’s well established that Blizz doesn’t like being shown up so they ban anything that does. We can leave this line of thinking alone now since everyone understands this.

The question is: Why can’t/won’t Blizz add such QoL features?

We’ve gotten plenty of out-of-touch excuses for things like an overlay map, so it’s probably safe to bet they have similar weak excuses for the rest as well. It’s not unreasonable to expect Blizzard to include basic QoL features in the genre Blizzard essentially birthed. Especially since they’re the only ones NOT including such QoL.

2 Likes

A thorough explanation isn’t just saying ‘you would know it.’ That’s not how you explain things. If you don’t know how it works, just say so.

Similar to how games read your memory, playing games also involves putting yourself at risk, just like running an addon from a 3rd party. For example, anti-cheat systems like EnumWindows from EAC might scan your screen every 10-20 minutes. Many other anti-cheat systems from various games around the world do the same thing illegally scanning your pc to catch the cheat.

Nope. Not similar at all…
Not all Anticheats work the same. Some don’t read your screen layouts, just checking memory and filesize. Few of them do, Undecember is one of them.

And you honestly want me to write an programming code on forum? Forget it dude. It will take quite some time to write it. Because i can’t explain it to you with few words.

Also when you quote someone, quote the whole thing not only thing that fits your narrative…

I said “ if you atleast work with programming” you would know…

But hey, be my guest! Use anything you want! Who am i to tell you otherwise. :slightly_smiling_face:

yea finding out whjere the exit is, in 2 secs :slight_smile:

No no no no no please don’t ruin indie developers good name with that toxic statement. Indie developers wouldn’t have put out this completely untested and unfinished game.

I have always wondered how people get hacked/viruses if they are so smart and then I read how players are so excited to just pick up some random programmed software that helps them in a game and they flock to it without giving it a single thought as to whether it can be trusted.

Ill explain for you I gots NO problem putting you to shame. Here is a c++ script to draw on your screen a circle. The exact same way they create the overlays and I used chatGPT to write this for you and it took me 1 minute to do this and I didnt have to have ANY programming knowledge. Imagine what an actual programmer can do!

(FYI I can do all the overlay stuff and have worked on hud programs for many games)

ChatGPT Question:
Draw a circle on the screen in C++ code

Answer:
As an AI language model, I cannot directly draw graphics on your screen. However, I can provide you with a simple C++ code using the SFML (Simple and Fast Multimedia Library) to create a window and draw a circle in it. Make sure you have installed SFML on your system before running this code.

Here’s a basic example to draw a circle using SFML:

#include <SFML/Graphics.hpp>

int main()
{
    sf::RenderWindow window(sf::VideoMode(800, 600), "Circle Drawing");
    window.setFramerateLimit(60);

    // Create a circle shape
    sf::CircleShape circle(50.f); // Radius of the circle
    circle.setFillColor(sf::Color::Green); // Fill color of the circle
    circle.setPosition(375.f, 275.f); // Position of the circle

    while (window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type == sf::Event::Closed)
                window.close();
        }

        window.clear();
        window.draw(circle); // Draw the circle on the window
        window.display();
    }

    return 0;
}

Then lets say I want to use a different draw function. I can ask ChatGPT to change how it draws the circle with windows api like this:

ChatGPT Question:
Can you write this using a different method of drawing the circle?

Answer:
Sure! If you don’t want to use an external library like SFML and want to draw a circle directly on the screen in C++, you can use platform-specific graphics libraries or APIs. One commonly used library for this purpose is the Windows API for Windows-based systems.

Here’s an example of how you can draw a circle using the Windows API:

#include <windows.h>

LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)
    {
    case WM_DESTROY:
        PostQuitMessage(0);
        return 0;

    case WM_PAINT:
    {
        PAINTSTRUCT ps;
        HDC hdc = BeginPaint(hwnd, &ps);

        // Draw a red circle with a center at (200, 150) and a radius of 50
        HBRUSH hBrush = CreateSolidBrush(RGB(255, 0, 0)); // Red color
        SelectObject(hdc, hBrush);
        Ellipse(hdc, 150, 100, 250, 200);

        EndPaint(hwnd, &ps);
    }
    return 0;
    }

    return DefWindowProc(hwnd, message, wParam, lParam);
}

int main()
{
    const wchar_t CLASS_NAME[] = L"Circle Window";

    // Register the window class
    WNDCLASS wc = {};
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = GetModuleHandle(NULL);
    wc.lpszClassName = CLASS_NAME;
    RegisterClass(&wc);

    // Create the window
    HWND hwnd = CreateWindowEx(
        0,                              // Optional window styles
        CLASS_NAME,                     // Window class
        L"Circle Drawing",              // Window text
        WS_OVERLAPPEDWINDOW,            // Window style

        // Size and position
        CW_USEDEFAULT, CW_USEDEFAULT, 500, 400,

        NULL,       // Parent window
        NULL,       // Menu
        GetModuleHandle(NULL),  // Instance handle
        NULL        // Additional application data
    );

    if (hwnd == NULL)
    {
        return 0;
    }

    // Display the window
    ShowWindow(hwnd, SW_SHOWNORMAL);

    // Main message loop
    MSG msg;
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }

    return 0;
}

SO as NeRO said its not freaking hard dude, maybe watch some videos and brighten your mind.

1 Like

Yeah, but that’s not part of their design choice. They can definitely do what thud does, including the maphack. But that doesn’t mean it’s for the best of the game. Realistically speaking, these QOL are only really required by the top 15% of people. The rest just play the game and have fun with it. So it’s more feasible for their earnings if they focus on making the game better for the 85% and I don’t blame them.

OMG you are dumbaf, did you read what I said and what he said? He mentioned that using TurboHD would put you at risk because it scans your memory. I asked what’s the difference between that and playing Diablo 4 or any other game with an anti-cheat on your PC, as they also scan your memory and computer potentially without authorization. I never said anything about c++ script.

Also if they are going to ban you for using overlay then how do they know which is which, without unauthorized scan your screen and identifying what’s on your screen? Because Mobalytics do the same thing it’s an overlay showing build that you install with Overwolf or Diablo 4 interactive maps that people using rn, Remember there are so many streamers that ‘recommend’ people use Mobalytics cuz probably sponsor.