(Recommendations assuming immortality build is gone)
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Instead of having an invulnerability uptime on flamebarrier, just make it disappear on a certain number of hits.
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Make evade instantaneous as a small teleport. Don’t animation lock us during evade. We are a glass canon class, and we can’t afford not to dodge. If we die this easily, we should not lose damage for dodging. Else, being tanky is always gonna be superior and easier to play.
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Increase our movement speed more.
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Add a bit more passive survivability like a buff that makes us tankier the faster we are moving, so we don’t get oneshot by random, tiny, trash mobs. But make sure we aren’t tanky. We should die easily as sorc, but our damage and mobility needs to be high.
Disclaimer: I don’t expect perfect balance, but it’s also about having fun in the end. The current situation of clunky mobility, low tankiness is very lame.