I’m loving that the developers are exploring and expanding the endgame activity arsenal. I don’t know what else they have in the works currently or if something like this has been discussed before, but when I saw that angels would be introduced into the game in some capacity, I thought an endgame activity involving them would be something cool and different to add.
I was thinking this new activity could be some sort of battlefield event. This could take place in Sanctuary or Heaven or Hell, or all three on different fronts… part of the eternal conflict in action, so to speak. It would take place on some sort of open field. This could be done either solo or with a party or with randomly matched players. I was thinking one side would align with the forces of Heaven and the other side would be on the side of the forces of Hell. Also the humans/nephalem could be a third, separate faction depending on how they wanted to set it up. The players could choose to align with either Heaven’s forces or Hell’s. So essentially 2 “teams” (or 3). This could be presented in a team PVP type format, or it doesn’t have to be and could be completed with your own group all on the same side going against the other, like a Legion event.
The two teams would each do their best to drive the other forces back (or to extinction) to win the battle. Or it could be a timed event with numbers of kills added up (for monsters or angels destroyed or a separate stat for players killed if it was PVP). In a PVP situation there could be a respawn point you always return to or alternatively maybe your teammates could resurrect you on the battlefield.
There could be a number of structures on the field that need to be destroyed, maybe for points? Or maybe not. This could be point based and number of “points” (or whatever they would choose to call it) correlates with rewards at the end.
Or maybe the teams have to close Heaven’s portals or Hell’s portals and finish off the existing army to win. There could still be two teams without PVP and you just wouldn’t be able to kill the players on the opposing faction, but still compete to complete the other objectives. They could introduce all sorts of monsters like siegebreaker assault beasts, armored destroyers or lurkers that are very tanky and harder to take down. They could also introduce the angels’ ranged artillery weapons from D3. There could be an aerial component where winged demons fly down from above, same with angels. Maybe even higher lords of Hell like Azmodan (or the Primes once introduced) could be a staple or randomly make an appearance and angels like Imperius or Tyrael could fght on Heaven’s side, maybe depending on what the lore leans into. Maybe the goal could be to fight through the waves (like Infernal Hordes) to eventually fight one of the “bosses” and whichever side completes it first, wins. Maybe the difficulty correlates to the Torment tier you’re in so the sides remain relatively even?
They could give you something cool as rewards like cosmetics of course, along with materials, maybe a badge to display on your profile. Maybe it’s a way you earn a resplendent spark depending on difficulty? Or maybe it’s also a way to earn materials for crafting. Numerous possibilities.
Just several ideas so as not to eliminate creativity here, but the concept could be a cool feature, maybe added in a future expansion? Or a future season?
Let me know what you guys think. Is this something you’d be interested in?