I wouldn't recommend Dance Of Knives Rogue to anybody!

Like Wave posted in the other thread, after acquiring Shroud Of False Death yesterday, I have to use a basic skill everytime before I use Concealment. For everyone new to this: you pretty much have to do a “Dial-A-Combo” like in Mortal Kombat before you can use your main skill Dance Of Knives.

It looks something like this on the controller: L1, L1, L2, Triangle-Button, X-Button, R1 > Dance Of Knives

Mind you have to do it every time after getting crowd controlled or pushed back by an elite! I am very skilled in fighting game combos, so I don’t mind it that much as it is pretty much child’s play to me, but I still think it is super tedious compared to other builds. I don’t get at all how Blizzard thought that utilizing this new skill is fun.

Not in a million years would I recommend this build to new players. I think I am starting a Heartseeker Rogue to rescue my season. I will keep the Dance Of Knives Rogue to see if I can go up to Pit 100 some day, but I want to see if I can have fun again using another build to farm Rawhide and Iron Chunks. And let’s be honest: this is what the endgame is about if you don’t play Spiritborn where masterworking is not that crucial. I also happen to have the perfect gear for a Heartseeker Rogue, so I will see how it goes. It’s just sad as the Dance Of Knives Rogue could be so much more fun. At least Shroud Of False Death disabling Concealment has to go in my opinion!

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Thanks for mentioning me! I’m playing the Victimized version of Dance of Knives, which only relies on Concealment snapshot. I’m also playing on console. While it won’t push Pit as far as the Momentum version, I can comfortably farm in Torment 4. It’s weak against ladder bosses, similar to Momentum, but I’m having a lot of fun with it. If you’re interested, check out “Pit 70 Speed Run | Victimize Dance of Knives Rogue” on YouTube.

If you want to stack with Heartseeker. Maybe a grenade Heartseeker will work well with Shroud of False Death pair with the Grenade unique ring.

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Well, I found out that I don’t need the Concealment snapshot anymore to farm Undercity and overworld activities for Tree of Whispers bounties, which makes at least this aspect of the game more tolerable. Just snapshotting Concealment with your version sounds great though!

Anyway, I need to play a different build badly right now to keep me motivated. I just finished gearing my new char for Heartseeker. The damage was there instantly, but just one arrow feels so bad after playing Andariel’s Rogue last season, haha. Thank God I pretty much just need to adjust two tempers on the weapons to switch to Barrage. I probably will go back to Barrage for the next couple of weeks.

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The Victimized Barrage is the new Andariel’s Rogue. :slight_smile:

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It’s still a blast! I missed those green arrows. :smile:

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Poison Imbuement Victimzed Barrage. :stuck_out_tongue:

If Blizzard doesn’t fix the Dance of Knives bug by this Friday, I’ll show you my Poison Dance of Knives Barrage build. :shushing_face:

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No fixed on the patch note. So, it’s safe to share.

Here’s the finalized title:

Dance of Knives Bug? Rogue DoK Penetration Shot, Barrage, Heartseeker | Diablo 4 | Vessel of Hatred

Sorry I didn’t have the gear to demo the Barrage setup, but you’ll get the idea.

You don’t have to watch the whole video. The first couple minutes shows you how it works. Enjoy!

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Crazy creative, Wave! I’m always amazed how people find stuff like this out in the first place. You’re very welcome to post about your progress with this unique idea.

I was hard stuck in Pit 86 with my Dance of Knives Rogues, so I have leveled my glyphs to level 93 last night with the help of Spiritborn players via party finder. :smile: Kinda lame not being able to do it oneself, but what should one do.

The Poison Barrage Rogue felt pretty weak to me, so I have her on hold now. I also created a Mighty Throw Barb. Trying things out and keeping things fresh on the way to Paragon 300. :smiling_face:

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Incredible how you manage to find this bug.
I’m not a fan of using broken build based on bugs, cause you’re always waiting in fear for the hotfix that will end it.

But i recognize the originality of your suggestion. Thank you for your deep dive on this build.

Fair enough, it’s really just for fun—imagine doing an NMD with all those doors. :wink: I discovered this setup by accident! I had Yen’s Blessing on while leveling a Spiritborn, then swapped Shroud of False Death for Tyrael’s Might and needed a quick all-resistance fix, so I threw on the boots. I’d been using Combo Points before switching to Preparation, which led me to uncover this. I won’t suggest to break the current gear for this build, but hey—they left Immortal Necro untouched last season!

True i’ve gave it a try during lunch with a poison andariel visage variant and old puncture gameplay it’s poping poison nova everywhere. Will rework a full poison damage this evening after work.
It’s really fun. I already clear season and t4. Time to make some crazy experimenations. :crazy_face:

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I can’t stand snapshotting. At no point have I found it to be a fun mechanic. It leads to a very static play style with virtually no decision making.

Generally speaking though a lot of rogue’s design needs help I think. Imbuements are a good idea but they should have been equipable modifiers to abilities.

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Rogue is hard to play now, but not rewarding as is almost the weakest class in damage, only Druid is lower.
RapidFire is hard to play also, build combo points, place traps for damage buff, spam healing potions for damage buff, evade every 3 sec, activate imbuement/manage inbuement cooldown, target shot the RF… I effect8vely continously use all skill buttons, I dp not mind, ok, but when after that rogue is doing almost the worst damage in the game…

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I Still prefer the Demon Hunter and Strafe :roll_eyes:

And to add to the fire, for boss and elite fights, there is a need to stagger before any decent amount of damage could be done. And if you can’t kill by the 3rd stagger, it becomes a Benny Hill fight with your rogue running all over the place avoiding damage.

I’m ashamed this thread still gets traction. I stopped caring about the Pit level weeks ago. I think DoK is the best Infernal Hordes Speedfarming build in the game though and I am happy I made this build!

I agree. Great for speed farming and do most content very well. Except pit pushing. The build lags behind other classes and even within the rogue class itself.

Great that you made peace with not being able to play the pit. For others, it is irksome that any build cannot compete because of the skill’s limitations. And likely DoK will get a nerf the following season because it is OP doing the speed farming, making it worse for Pit.

Mind you, I am using a DoK build that doesn’t use snapshots. I can speed farm much faster, but my build is worse at doing the Pit by about 5 tiers. As a result my glyphs are lower in level than a normal DoK. A fair trade off. less power but less annoying mechanics. Though it is still disappointing I cannot take this rogue build to pit tier 100.