Blizzard got my money for D4, but I won’t be buying any paid content that might be released in the future (Expansion Packs, new classes, etc).
I spent $210 (USD), buying D4 for myself and my 2 kids. I thought it would be a great way for the 3 of us to have a fun time together over summer school break.
My kids haven’t yet been able to play, so I have played single player for a while. My biggest complaint is how ridiculously easy the Campaign was, which made it extremely boring. I played on WT2, hardly ever needed to drink a health potion, except with some Boss fights, and only died in extremely rare circumstances.
I went through the Main Quests only, so that I could unlock WT3 as fast as possible, and THEN go back and do side quests and stuff, hoping that at least on WT3 the challenge might start to get good. So, I beat the Main Quest line and unlocked WT3 at level 48 Unfortunately, I found that WT3 isn’t much more challenging than WT2.
WT3’s Open World difficulty doesn’t seem to be all that more difficult. At first, the “World Level” was 5 levels higher than mine (I was level 48, and the World Level was 53), and I thought maybe that would make the game finally fun, but unfortunately our levels eventually “balanced out with each other” and now I am level 56 and the World Level is equal to mine at 56. Now it’s back to being too easy.
I have been doing Tree Of Life events and Nightmare Dungeons, but they are too easy also. Zero challenge, zero fun, in my opinion.
Many people are saying that the “real” game doesn’t start until after you beat the Campaign. But, why should it have been like that? Why couldn’t the Campaign have been an engaging part of the game, fun and enjoyable, and THEN have an “Adventure Mode” afterwards? Why instead have the Main Questline be something to “get through fast”?
Additionally, the really sad part about it, is that the Cinematics were really good, and (for the first time in Diablo history, IMO) the storyline was somewhat engaging. All the other Diablo games’ storylines were pretty weak, but D4’s was pretty good. But, after the great cinematics would end, I’d end up going back to a relatively easy Boss fight. Not very fun.
But, my BIGGEST complaint so far has to be the lack of level scaling in regards to grouping up, partying, in Multiplayer.
With all the other Diablo games, the difficulty of the game increased with the number of players in the party. Apparently, not so with D4. If there is any scaling there, it’s almost unnoticeable.
My son and I played yesterday for the first time. We created new characters and fired up. It was horrible. AS IF SINGLE PLAYER WASN’T EASY ENOUGH, THE CAMPAIGN IN MULTIPLAYER/PARTY/GROUP WAS A COMPLETE JOKE! Our “2-player team” was annihilating everything (yes it was in WT2)
Think about it: there are two of us fighting the monsters, not just one, so if the monsters are the same toughness as in single player, and single player is already easy, then a Party is going to be EVEN MORE easy, which it was.
I felt so bad for my son, who was sitting there, constantly yawning, completely bored with how easy it was. He wasn’t having any fun, and neither was I. What a waste.
To add insult to injury, I also bought the game for my daughter who hasn’t yet played. The 3 of us are going to give it a try tonight, but I cringe at the thought of how much easier a 3-player party will be.
Do I have to tell my kids, “oh yeah sorry, the Main Quest line is going to suck. The cinematics are fantastic, and the storyline is pretty good, but the gameplay will be boringly easy. Maybe after we get through it the game can start to be fun.” Is that what I am supposed to tell them? Horrible.
For a game that was relatively expensive, I think I deserved to be able to enjoy THE ENTIRE game with my kids, not just endgame content.
So, Blizzard, yes you got my money for D4. Congratulations. In truth, it’s partly my fault, I should have held off buying the game for my kids, until I tried it out myself, and then I could have made a more informed decision. But, the nice, flashy new graphics, and the lure of new content suckered me into buying 3 copies of the game. Blizzard got my money, but won’t get any more.
I won’t be buying any future content for D4, unless some MAJOR changes happen in future patches/updates. Here are the two biggest things I ask for:
- WT3 and WT4 unlocked right from level 1 – create WT5 and WT6 to replace. Or maybe just a general increase to the game’s difficulty overall. I don’t know, maybe give all monsters in the game a 30% boost to their health and damage? Something!
- Add/Increase party scaling, similar to other Diablo games, AT LEAST in areas of the game that aren’t part of the Open World (dungeons, main quest lines, side quests). The difficulty of the game should increase for each additional player in a party!
Without these types if changes, I won’t be spending any more money towards Diablo IV future content.