I will code this for you. auto-use a scroll of escape on disconnect

AUTO-USE A SCROLL OF ESCAPE WHEN I DC. This should not be hard to implement.
I have lost 3 CHARACTERS TO DISCONNECTS, one at 35, one at 38 and one at 71.
When I have crossplay disabled, this never happens… so I’ve now learned, after having to learn through the loss of 3 characters…

I am currently employed at a healthcare IT organization as a Software Architect II and my primary languages are Java, C# and Lua but I can translate this knowledge to literally any oop-friendly language. I cannot imagine this feature would be difficult to add.

Lets schedule a zoom call or a teams meeting, let me take a look at your code and I will WORK WITH YOU TO GET THIS ADDED. As long as it takes, I will literally do this for free.

12 Likes

Coming from an IT background as well… my question is, how are you going to differentiate intentional (cheaters) from unintentional DC? In my opinion, this might be the issue as to why a solution has not yet deployed (as I agree) since the implementation of such a code is very easy.

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It’s an unnecessary concern. The game already allows anyone to hotkey a scroll, which is faster than disconnecting one’s internet. There’s nothing to cheat here the game is already intended to allow an escape death mechanism (and includes cheat death elixirs, as well) and it’s already supposed to be used upon DC but it’s bugged.

8 Likes

There may be no way to tell if a long term DC (30 sec+) is intentional or not…

BUT they have to be able to address rubberbanding and lag spikes which are just as deadly especially in higher WTs. The main diff in these instances is that the intentional disconnecter does not want to be put back in the place where they were when they disconnected… and the personal experiencing routine lag DOES.

Bro shouldnt you be working to get a stable internet connection? I can remember the last time I dced in a game lmao.

Bro, u can get random dc on hc with no change on latency on stable connection.

4 Likes

Solution is make the game 95% offline mode and maybe just reconnect when the player is in town. All content can be downloaded and updated anyway, we don’t mind adding a few additional gigs to make it work :smiley:

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Have you ever tried working with an internet company in America? If you have then you would know why that question makes no sense. In addition, not everything is internet related and could be a blizzard server issue (which happens more often than internet issues).

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really like this idea!

I think they should just make a legendary affix which automatically casts scroll of escape (if one is in your inventory) when fatal damage is taken. Make it for a ring and give it no other affixes or powers so it would be a big trade off for the survivability.

I’ll code review your PR too to help the situation.

That is so hilariously overpowered and basically means you will never die. The ring needs to self-destruct then when it triggers. D3 had an item sort of like that - a necklace that procced a cheat death (didn’t teleport) and then self-destructed but I’m not sure anyone ever bothered to use it as every character could have 1-3 cheat deaths without it already.

Let cheaters cheat on that matter. Non-cheaters shouldnt pay for cheaters on the matter of losing characters due to a disconnect.

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That is how it should be, but they don’t care it seems.

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Coming from Ive palyed since Diablo frist came out background, I dont give two fun sundays if its used by “cheaters” my hundres of hours of game play deserves to be protected from thigns out side of my control.

No HC player i know is scared “cheaters” will abuse this, not even back in D2 did any of the real hardcore comunity realy care about these “cheaters”, we all want proper discontect protection and dont ggive two funsa about “abuse” or “over use” or what ever…

D/C is one of the reasons I play necro. I count D/C as a monster type, your character has got to be built in a way that he can survive this sneaky attack. When he strikes… oh LORD HAVE MERCY!