Legendaries pop as often if not more then rare and magic…that’s kinda clunky
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In world tier 1 magic and rare are auto-salvaged unless a reward from a quest or completing a nightmare dungeon. Rarely in the Pit does rare and magic stay on the ground.
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Won’t happen in S8.
S7 Green Zones throw up Legendaries like a college frat bro at $2 anything night. That’s gone in S8.
your clunky-less dream will come soon.