Basically using this icy-veins.c0m/d4/guides/earth-bear-landslide-caster-druid-build but I’m sick of randomly getting one shot or dying super quick to the bloodmaiden and hell’s champion in Helltides.
Is there a tankier build?
I just got 1 shot to in helltide the removed damage reduce from game
You can use Wind Shear or Werenado with some Damage Reduction. You have to have at least 60k HP for endgame content. I currently play werenado with some personal tweaks and thats totally fine. Able to push 99 pit but need more def for 100+. Like tyrales for example. If you dont wanna use Tempest roar, go for Shako and Tyrael combo.
Please correct me or add if you feel like it. Thanks.
Holy hell how do people get so much hp? I’m only 4 levels away from 100 I doubt I’m going to get THAT much more base HP. I don’t have enough for royal gems yet but I’m using the next step down rubies in all my armor slots. I have all 925 gear, I double temper everything, I reroll bad stats, etc
I have the same problem, I am going to go back to the pulverize build and see if that helps. It felt way tankier but that was a good few lvls ago.
you take every single %life node on the paragon boards. it adds up eventually
I have been leveling a windshear druid and coming from both a ds dd and a bash barb the druid is by far tankier and its not really close. I can stand in a poison puddle and get hit with the lava from nm dungeons and fight a pack of elites at the same time without losing health. I am 95 or so and I had to do a tier 90 nm before I ever saw my healthbar drop at all. Granted I use undying and I am armor/resist capped but I am still shocked at how tanky he is.
How is having hundreds of thousands of health worse than the druids survivability kit? Barbs dont have undying?
Bah deleted my post by mistake! Basically I dont know what the difference is, they all have resist/armor capped and undying but my druid just never seems to lose health. I will see if it changes at 100.
Paragon board +% life and + a few base element resist on the way to needed damage. Then use more armour slots for damage and such rather then armour and resist but im flip flopping and using armour for life and some element resist. The build is far less balanced then the rest requiring you to do either or of these things. I personally use cyclone armour with + ranks to get it to 17% and also use the aspect that also applies it to physical equally. It doesnt show up on the stat list unless you are actually in combat. Its visually bugged not functionally. Without it i die alot because for some reason magic damage is a druids weakness.