For just a quick summary of my Diablo experience, I mainly played a lot of Diablo 3. The end game was fun while I watched my character get stronger melting more and more enemies on higher difficulties and completing the season challenges. I did get help from friends figuring out what gear pieces to look for and some builds to start with.
With D4, I just started playing a couple weeks ago and it’s all so so different. I understand the additions of the MMO elements like the overworld and community events, but theres a lot that’s just going over my head. Whether its just not explained at all or I’m too dense (feel free to roast me, I don’t mind) but the stuff like world tiers, capstones, season journey chapters (I’m on 1 and have no idea how to progress this), and this mythical horse I see everyone on that I can customize that the in game shop loves to show me… I just have no idea. Now I hit level 50 and is this the level cap? Its a soft cap? But then I hit 51… what? AND theres paragon points now? WHERE DO I GET MY HORSE?!?
Anyway I’m wanting to work on some builds when I hit the level cap but when I look up some stuff I just get thrown off with more questions. I need to progress the season journey to get some aspects I need, I want to increase the world tier whatever that is, theres some strongholds I cleared whatever that does. I’m sure I’ll figure it out eventually but why does it feel like its WAY more complicated than it needs to be.
Thanks for reading, and if you left a helpful response, much appreciated.
If you want in depth help feel free to add me on battle net and I’ll walk you through what build you want and how it works. Also the horse is gotten from a quest in chapter 2 I believe just keep pushing through the campaign and someone tells you to go and get 1
First Play you are free to do what you like side quests are blue, and Yellow is the main campaign, hit J for journal i think and you can click and pin most things to the map and track them with a blue or yelloe icon, and silver icons are special quests that unlock progression like the class specialisation , capstone etc, Capstone is how you get from T2 to 3 is level 50 something you do after campaign.
Horse is unlocked after you beat the campaign or they may have changed it,in which case it will tell you in the journal.
I recall feeling all this when the game first came out but I think you need to just take a breath and let go of the need to rush everything.
If you’re new to the game, just experiment and have fun. Then once you know what you like, lean into it and if needed/wanted: read up on it.
When a game seems like too much at the beginning, you just need to dink around and focus on having fun. Then once you finally get the very basics, dig and research as much or as little as enhances your experience.
I agree that the game itself should have an option to toggle a info bubble. At least it could serve as a basic tutorial helping hand.
I also felt overwhelmed in the beginning. Im also not the type to go seek the info on google. It feels almost like cheating for me when i read guides n stuff. A game should have everything explained in itself.
Hello Skrobiwan,
If you are level 50 and above, you can safely up the difficulty level by changing to World Tier 2, that can be done from the login screen or in-game by going to the World Statue in Kyovashad (the square below the Cathedral, it should be marked on your map.)
If I remember correctly you get a “quest” marked in white/silver when you reach 60, to do a Capstone dungeon to change your World Tier to 3, and at 70 you can do another to get to WT4. Conquering a Capstone dungeon is simply the key you need to change world tiers, to “prove” that you are capable of handling it.
The season journey chapters - follow your progress by opening your map, then click on “Season” in the top left, then Journey in the left pane. You will get a page open to the objectives on the current chapter, but if you look on top you see I II III IV etc, When you click on II or III or whatever you see what’s on those chapters. I think you just automatically jump to the next chapter when you reach enough objectives on the previous.
It pains me to say this, but now is not a good time to start diablo 4. I want to give Blizzard the benefit of the doubt, but it’s very dismal. I play 16 hours a day basically took 3 months off paid vacation for this season. I’ll be off the game here soon and will hope it’s better next year.
world tiers are basically d3 torment levels
you coming from d3 you must know wt1 and 2 are ez mode, 3 is for gearing yourself up and wt4 is there the people end up
best loot quality out there
Must say I’m baffled to how some may think D4 is complicated lol
I guess there are some concepts that may have known before even playing the game but don’t see how that’s a big problem
Like, literally, the only few things that occur to me that might need a specific explanation are Codex, some “dumb” CC statuses (like Chilled), LH and Overpower
Actually come to think of it the map might be a problem - perhaps all the primary quests should be permanently shown somehow so people don’t play 50 levels without unlocking the mount
Other than that don’t see how people might find the game complicated tbh
Eh, really? Have you tried explaining to someone how lucky hit actually works? Does the game tell you about “damage buckets” and the very significant differences between additive and multiplicative damage boosts? Is it obvious that there is such a thing as an “armor cap”, let alone what the cap number actually is? Speaking of lucky hit chance, how the heck does it work with Damage Over Time effects? Can anyone explain how Burning actually works?
To be honest this game has some of the most convoluted and poorly explained mechanics I’ve ever seen in a AAA title. Can experienced gamers figure it out? Yeah, sure, but let’s be honest - most of us just researched it on third party sites like Maxroll. Which is silly - when you need third party websites to explain crucial game mechanics to your players, you’ve failed in multiple dimensions of game design.
Mainly because you demand precise performance clarity (and many higher-eschalon players would). But, don’t think those are really fundamental concepts tbh, especially for new players
Yes, may have been required initially but after the target dummy don’t think that much clarity is much needed tbh. Try it in realtime to see how it works
And speaking of the dummy - that’s not just in D4 (I use it LE just as well tbh)