Hyperfixation on end game is hurting the ARPG genre

I don’t know if there’s a way to make the journey interesting without removing wikis, influencers, and data-mining.

D2 had clear road-blocks that made progression interesting, because the player had to look at their build or ask for help. There wasn’t multiple “LOOK AT THIS SICK INSTA-OP BUILD, MINIMUM FARM, OP!!!” videos available and online FAQs were mostly guessing and uploading what worked for them.

Every facet of a game is revealed before it’s even released these days and the most efficient farming methods+best builds are already solved.

You can’t have a journey without the thrill of the unknown.

/boomerrant

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