Hmm. Well Burn isn’t so bad. I was able to Masterwork up to 8 now for my gear, and got +3 heads on both weapons. So now I have 10 heads per cast, for a total of 30 Hydras.
That’s close to what I would be doing with Winterglass – my old Winterglass Hydra build gets up to around 31 heads more or less - 12 from the hard casts, 10 from Enchant, and 9 from the Winterglass Hydras.
However, the Winterglass Build benefits from getting up to around 15-19 stacks of Conjures, on a +6 Conjuration Mastery build, so that means around 90%x-114%x multiplier.
The new Hydra build I have a +4 amulet for Conjuration Mastery, and I get around 9 stacks of COnjures only beecause I only have 3 Hydras + maybe 4 Ice Blades and 2 Lightnign Spears out at a time. So I only get around 49%x multiplier.
But I get to put Control on my Amulet for some 53%x multiplier, which works out to around 220%x multiplier total I guess? Better than Winterglass I think, but I don’t need to spam Frozen Orb all the time which is a big relief, so actually I like this build better. It feels like a real Hydra build and not a Frozen Orb build.
Anyway, did Pit 71 so far and was able to get ticks up to 6M before boss died. The burn isn’t great but it’s not so bad, and it works real world and I don’t need to spam stuff, I can just drop hydras, then cycle cooldowns (Ice Blades, Ice Armor, Lightning SPear and Teleport) and shoot Firebolt for 25%x burn multiplier every now and then. I get to spend more time kiting and not getting killed, which is good.
All in all not so bad, I’ll see if I can work my way up to Pit 100 with this.
I am still looking for a Creeping Death aspect, I think it’s the key to unlocking the power of this build.