Hi,
As many of you I played D4 during the first beta weekend and I’ve leveled up a Rogue and Sorcerer up to level 25.
First time I played any Diablo game as ARPG games what not my thing.
I had a lot of fun during on both class etc.
That being said I have some suggestion regarding my experience:
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inventory : imho we need a bit more slots as it’s quite easy to fill it up and I foreseen many “go and return” with the city stash/seller/craft
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stash : maybe it would be a good thing to decrease the price of the first uprade from 100k to 50k in order to allow player to ease the inventory/stash management
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skill tree : I wish we could have a little screen that would popup every time we put the mouse on a skill in order to see the animation and what the skill does.
Or maybe a “?” icon that allow us to popup that screen in order to see a little video of the skill behavior/what it does -
respec cost : based on what I’ve noticed it was ok… but the price should stay very low in order to allow player to experience multitude of skills based of situation.
Otherwise people will go with “Meta” and it’ll reduce the diversity of type of gameplay/experience etc. -
FOV : I think it’s important to allow people to zoom out a bit more as many time in dungeon or in the outside world my character was attacked by NPC before I could even see them.
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UI : I wish there was a “UI scale bar” under the setting/gameplay in order to reduce the UI on the screen.
Ideally the best would be to have different “scale bar” for the skill life/mana UI + Group member +Map.
it’ll allow people to customized/priotirized what they want to see on the screen -
loot : the global loot it fine as it is for me.
I’m sharing my opinion on this topic as I’ve read that some players want the lot to be nerfed… but we do not know what will have to face later on on other region and we could play on normal or veteral mode… Nobody want to go into higher and more difficult areas with mainly yellow gears.
I’ve noticed the difference between fighting a boss with only 1 legendary and 4… the difference is noticable ! In my first fight I died and return to repair while on my second fight (after +1 level) and more legendary I manage to kill the boss.
Have fun and I cannot wait for next week and test the Necro