Just would like to know which stat is more important? Aim to push high nightmare so planning to make some defensive gear. Also, playing around with paragon board, undecided whether to put points in CD or Vul.
Thank you.
Rings:
Mandatory stats:
Vuln
Crit damage
Important stats:
Crit chance
lucky hit
life (build dependent)
Amu:
I usually go offense with this item, but since you have such a huge pool of mods, try and get 3 high value mods at least. CDR/skill dmg/+passives/DR/Armour
Helm:
Your helm should be CDR and defensive stats.
CDR
Life
Armour
Other good stats:
lucky hit while shielded
life on skill
attack speed
Chest/pants
DR
Armour
DR from Close/ranged
Other DR modifiers
Life
I would say armour, DR, DR range/close are mandatory, with life being mandatory if you run Bonestorm shielding aspects.
Boots:
+skills
Run speed
Forti gen
DR while injured
Stats
Only madatory one here is run speed imho.
Weapon:
Mandatory
Vuln
Crit damage
Good stats:
int
All stats
damage to slow/stunned etc
Depend on your build but general rules
Chest and pants are for damage reduction all the way
Thanks all, let me write it down for reference
My build is Mendeln bone prison bone storm, paragon all bone skill except last board go for minion with deadraiser glyph.
Depends on your built ā¦
If you playing BS+Infistorms - Iād say go for inv.
If you playing Blood in any form - nah ⦠DR+life better option
If you playing Shadow/Pets - personal choice - I prefer infinitive barrier on Orbs (via unique pants)