How much time do you all play per season?

This community confuses me. I constantly see complaints about D4 here and it doesn’t align with my own experience. I’ve honestly found D4 to be one of my favorite ARPGs of all time (it is my most played by a good margin at this point). With that said, I’ve been trying to understand why so many others hate it and my theory is that it comes down to playtime. D4 layers lots of systems on top of each other. There is progression in difficulty (normal through torment 4), progression in gear (rarity at first, then aspects, then tempering, then masterworking, with runes/gems on top of it all), progression in skills, progression in seasonal mechanics (season journey, finding the seasonal powers, leveling the seasonal powers), progression in paragon (including finding and leveling all of the glyphs), and then ultimately the pit push. All of these relate to a character’s power level, but there are also progression systems built directly within the map (renown) and progression in the Codex that give account based progression. In addition to these progression systems, there are loads of different activities that give various currencies that are useful for different things. Infernal hordes, NMDs, lair bosses, helltides, dark citadel, undercity, the pit, etc are all useful for farming different things in different ways. Infernal hordes are waves of waves of enemies, with each wave escalating based on a modifier the player selects. NMDs give static dungeons (and escalating NMDs are awesome in my opinion). Lair bosses give a boss fight and forced mechanics (you may not like that but if you are a player that does, it can be nice). Helltides and dark citadel can be fun group content. Helltides give a passive “group” experience by simply being around others while Dark Citadel makes it more deliberate. Undercity gives a timed race that you can modify the outcome of beforehand. Finally, there is the tree of whispers giving you bonus loot/exp for completing certain activities at certain times.

There is a ton of variety in this game. There are a ton of viable builds in this game. Most builds, in my experience, can make it to T4 and do reasonably well. They won’t be pushing pit super high or 1shotting bosses, but all of the content is available. With all of this variety, I wonder what the problem is with everyone? For me, I’ve put in a decent amount of time already this season and played 20 hours so far. I’m in torment 2 paragon 60 playing druid for the first time, but I already have a few uniques and I’m making good progress. I’m not following a build one for one, but I am playing pulverize which seems quite strong this season.

I think for some players, this level of progress may be quite quick while others will view this as very slow. My theory is that if you are the type of player who progresses much quicker and you play more hours, then you move through these progression systems so quickly that they become meaningless. You quickly get to a point where the only progress is playing for the sake of playing. I usually stop each season once I reach T4 and feel like my character has gotten most of the available power to it. I don’t pit push much at all and I typically don’t fully level my glyphs either. I’ve never reached Paragon 300 or even level 100 in season 0 (although I did make it to mid 80s and low 200s in paragon), so I am likely not nearly as burnt out as many of you. With that said, how many hours is reasonable for a game like this? D4 is a casual ARPG with MMO elements. I don’t think that makes it a bad game and I wish the community was a bit more positive. I want to break away from the algorithm simply deciding my content. I used to spend a ton of time on forums discussing game strategy but that seems to have vanished from gaming entirely. The people who care about strategy turn it into content and those who are left in forums/social media are just angry (and the system rewards this anger).

Anyway, that was a bit of a rant, but my main question is still, how much do you play and do you think that impacts your perspective of the game? As a follow up if you want to engage, how much time do you think is reasonable to play this game per season without getting bored/finding your own personal motivation for playing (i.e. the difference between the game creating a progression system or you finding your own joy)?

3 Likes

Perosonally they have added some good QoL stuff like armory and teleport to party member joing a party.

Every season ive played less and less because every season they speed things up, make things more common and cheapen the overall experience.

IMO alpha, beta and S0 was the best era despite the game being unfinished in release.

5 Likes

Well that is one giant wall of text, let’s clean this up shall we.

Tl;Dr

  • D4 is my favorite ARPG of all time.
  • Confused by all the hate, assume it’s due to playtime
  • D4 has multiple progression systems:
    • Difficulty tiers, gear, skills, seasonal mechanics, paragon, Pit pushing, renown, and the codex
  • Lots of activities to do in the game with a lot of variety
  • A lot of viable builds, most that I’ve played can make it to T4 and do reasonably well
    • They may not be pushing high in the pit, or 1-shot bosses, but all content is available
  • Admits some players may think this progress is fast, but others think its slow
  • Running theory is that the type of player dictates how you perceive the game
    • i.e. if you rush through these systems they become meaningless, causing burnout
    • If you’re more casual, as the game is intended to be, you may have a better experience
  • Forums are less about game strategy and more about complaints
  • Questions for the community:
    • How much do you play and do you think that impacts your perspective of the game?
    • How much time do you think is reasonable to play this game per season without getting bored/finding your own personal motivation for playing?
4 Likes

I play till im done with challenges … this season im stuck with rng… But almost done…
Im done with Tier VII but stuck on single challenge at tier VI.

2 Likes

Typically get 2 to 3 characters into T3, sometimes a foot into T4 then call it. I play solo and SSF, so it can take some time. I cram in the hours but typically around 100 for the season in total.

I’d push higher but in recent seasons bosses in T4 just have so many HPs and so much Ground Clutter going on, it just takes forever. I almost never play a meta build. Heck most of the time I don’t even have my skill bar full.

Also, on my 3rd character at the moment and I forget to attach my seasonal spell trigger to an actual skill till just last evening! I was already embarking on T3! lol ops!

2 Likes

Play about 3 hours / day : still I think parangon 300 is too long to get/too boring…

so most of the time I quick the game at the end of the journey challenges after around 2 or 3 weeks.

3 month season feels sometimes too long. But in fact the real issue is the absence of infinite challenges like was parangon in diablo 3 and the fact that eternal realm as no goal.

Sometimes I create a hardcore character to wait for the next season. Sadly most of the time I loose a character with technical issues not due to gameplay difficulty

I wish all the seasons’ features could be in eternal realm, may be on different server for each season, to bé able to play them again.

I play in a regular group which includes my younger brother. Been playing since the launch of D1. I average around 25 hours a week. Sometimes a little more; sometimes a little less. I’ve reached Paragon 300 in all seasons to date.

Not everyone is goal oriented. Some people play games to escape but games like Diablo require that you work and put in the time to reach the higher goals that are attainable in the game.

Unfortunately Blizzard’s inaction’s with regards to trolls as created a toxic environment that encourages the trolls to flourish. Instead of the forums being a source of information shared regarding strategies about playing the game it has become a place for trolls to congregate and hate and criticize. Socially maladjusted losers have found a community where they can vent their frustrations and negativity.

4 Likes

It is a sad state where 4 paragraphs is a wall of text, but point taken :slight_smile:

Play time
S1,S2,S3 600+ hours
S4 800+ hours
S5, S6 100+ hours
S7,S8 60+ hours
My perspective on this game has changed as the game changed. The more the game is like D3 the less I want to play. A different game has become my main arpg for the last 6 months.

Time you decide to play the game per season is very individual. The right amount for me is complete season journey+enjoying.

2 Likes

So Season 2-7 I played pretty much every day a few hours here and there during the work week and much more on the weekends with my friends.

Season 8 I tried the first day of launch and decided it was not for me anymore.

Season 9 I have not seen any reason to come back.

Zero. I avoid the seasons since 4 or 6…I don’t find them worth it.

2 Likes

That is probably how much I would play if I had a bit more time, although I play SSF exclusively so maybe not too

At this point, I’m definitely on the escape side of things but I still enjoy that feeling of progression. That is one reason I really enjoy this game. I think it blends it well (for me personally). I get to see progression quite quickly all over the place while killing lots of things quickly without too much time investment. It is simple, mindless fun where I can just put on some music and enjoy myself.

I think there is truth to this, but I also think the fact that everything has been commoditized, that people simply sharing information for the sake of it has almost become a thing of the past. Everyone wants to make “content” now. I’m 100% sure if I was younger I would likely just be creating Youtube videos or dedicated guides at this point rather than trying to engage in a forum. Forum posts can’t be monetized.

No you had one giant paragraph in the beginning, followed with a decent sized paragraph, followed with an even larger paragraph after that, then a conclusion. Even written out on paper, any English teacher would tell you to use more spacing. Your first ‘paragraph’ could easily be split up into 3, and your 3rd paragraph could be split up into 2. It’s not what you say on the forums, but how it’s presented, and most people will look at that first paragraph and just ignore it.

This seems reasonable to me. Do you plan on coming back for expansions or is this just it for you at this point? I think D4 is one of those games, like an MMO, that can be “endless” in the sense that there is always “something” you can do, but at the same time, it gets to a point where you have done everything you want to do and its just time to move on.

I used to keep playing until the last few weeks of the season, but since season 7 my playtime has dropped from 300hrs (expansion), 200hrs in S7, 120hrs in S8 and now approaching 30 hours in S9 and unlikely to go much higher.

My reasons for the big drops? Constantly nerfing the crap out of the barb, my main class.

3 Likes

Same.

I have completed all the season objectives, so I’m officially done with the season (took roughly 46 hours).

2 Likes

Thanks to IGGI for helping me with something yesterday now I just need to finish one more thing to have my S9 finished. After that I will just play around as usual. Long live the CULT OF THE COAT. :goat:

3 Likes

Yes, people are loaded into d4 in 5 hours and complain that there is no content. If you play outside the meta you will see great challenges and a solid game, the big problem is the imbalance between the meta and non-meta. This difference cannot be 2 or 3 zeros. You cannot spend 10 minutes killing Astaroth and others killing in less than 1 second.

4 Likes

I play for about 2 weeks. Usually finish Season Jorney on first week then gear min/max 2nd week if I feel like it. D4 still doesn’t have the Power Fantasy like D3 where Meta can change drastically from season to season so there is no reason to stay for long. Also, Glyph level end at 100 so no incentive to push Pitt.
Have different power each season is great but it’s boring if power doesn’t change Meta. IMO, D4 Dev should focus more on Seasonal Power that can change Meta than balancing. As of now, we farm for same set of gears and same set of sub stats then slap on Seasonal Power each Season; I would like to see players hunt for some different gears/sub stats for each Season because Seasonal Power is that impactful.
One of the biggest problem in D4 is Seasonal Power is just an extension to a build, it doesn’t change how a build works.

1 Like

I’ve been playing since D I. D IV is by far my favorite. Every season brings something new. I generally play 1 to two hours a day.

My biggest frustration is lack of quality loot when working on my build for T4. I usually quit around paragon 260.

1 Like