That’s an hardware issue, probably overheating or memory issues of some sort.
Games do not cause bluescreens, unless Windows or hardware has an issue.
(And not all games trigger it)
Everything maxed out @1080p and 200% resolution. (therefore no DLSS)
Specs:
AMD Ryzen 5 3600
RTX 3060 TI
32gb Ram
Ram usage: 25gb
Vram usage 8GB (100%)
I think the game has a memory leak or is not optimized. This is too much for these graphics. I don’t have stutters/lags in normal gameplay (only in cutscenes! and hefty frame drops in cutscenes!) - so even tho it maxes out my Vram, I don’t see any impact.
It seems to me, from experimenting, the RAM consumption is generally influenced by both the settings of the textures, and how much memory you have.
You can take a system with 16GB, 32GB or more memory.
Give it the same parameters, high textures, 1080P HD, and the same system.
It will consume as much as 60-75% of the memory, if not more.
Both of my 32GB systems when set to high textures used as much as 20-22GB of memory. But my Dad’s 16GB system only used a bit over 8. With everything else being fairly equal.
And that’s even taking into account both mine and his laptops with a 4GB and 6GB (respectively) video card and my desktop with a 12GB card.
It seems to govern system memory use by a certain percentage, depending on texture load. Which is weird, but I was able to duplicate this several times.
Running the graphics at medium or low dramatically lowered the usage.
Anyway. Just what I had observed. It should be noted, that none of these systems seem to run out of memory, or leak till they were full. They would just use a lot of the available memory space.
Stuttering is insane once it reaches 14.5+ gb ram. Alt-tabbing freezes the game and makes my pc unresponsive for about 2-3s. I wonder how us 16’ers will do on full release. lol
~
Ryzen 5 3600
16gb ram
1660 ti
SSD
performance on my old rig: 50-60 fps (fsr qual, low-med settings w/ med textures), 9-10gb ram usage
I have a laptop Alienware m17 R5 with the following specs, and D4 plays like a breeze with all parameters at max settings. So it does not look like it needs that much memory.
CPU : AMD Ryzen 7 6800H (8-Core/16 Thread, 20MB Cache, up to 4.7 GHz max boost)
Be sure to have “Hardware-acelerated GPU scheduling” enabled so that Temporal Reconstruction IE “Frame Generation” will work.
If your running Windows 10 navigate to: Start >> System >> Display >> Graphics Settings >> "Hardware-accelerated GPU scheduling to On. Reboot.
If your running Windows 11 navigate to: Start >> Settings >> System >> Related Settings >> Graphics >> Change detault graphics settings >> Hardware-Accelerated GPU Scheduling to Yes. Reboot.
Playing in 3440x1440 with everything maxed out (no dlss), takes 7.5-9gb for me.
What i saw is that the RAM usage increases the more you play, so maybe is just that the game is poorly optimized and doesn´t free up what is not needed anymore.