How many new skills do you think will be added for each existing class in the upcoming expansion?
Currently, there are very few aspects for each skill. I’d like to see either a significant increase in skill-changing unique items or the addition of entirely new skills.
Build creativity is severely limited due to the lack of core game expansion over the past year. It feels like the game has been in beta and is just now fully launching, causing us to miss out on much-needed content.
They need to revamp unique items to make them build-enabling and introduce new ways to play. Right now, these items are bland, boring, and not worth using because they haven’t been updated to compete with tempers.
I just want the lightning-based rogue (amazon) from D2 back. Whether it’s via aspect or new skills, let me use lightning arrows.
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I hope Druid gets more pets, like real pets, our crows and creeper are almost invisible.
We should have bears, tigers and lions, oh my.
I’m a pet build but my only pets are these psycopathic wolves which would be tiny of not for the aspect making them big.
There was no lightning arrow in D2 though? Surely you mean lightning javazon?
1-2. Should be 5+ however-
Yes, but at least in the eastern sun mod of D2 you could apply the lightning to a bow as well. Like poison arrows, but instead - lightning arrows.
You can’t even make off-meta, off-class damage type builds in D4. It’s so limited. There is no creativity. We need more systems and itemization. We need unique items that enable that kind of thing.
2-3 skills and 2-3 passive chains.
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Two options:
- One new “tree” section
- Or 1 new skill per existing tree
Plus 2-3 Passives.
One to two new Paragon Boards
If we’re lucky, they’ll make a balancing pass at Legendary Nodes.