Hi all,
Gaping Crevasse is lagging especially at the start. Not to mention if you get request to join the party … You can forget passing it.
Glacial Fissure is a mess. I can get and do it as a nightmare dungeon but can’t do the lair and there is no site quest.
Seems like my character has different stats every time at lvl100 without changing anything.
Just as example today my essence at all time low … It’s worse then today’s economy. Yet again can’t stress enough the build remains the same.
P.s. its silly I try to recreate some of strongest bone spear builds and got to 48.3% crit chance as a start point I got sacrifice bonus 20% crit chance for 6 sec after corpse tendrils and top it up with bone storm and paragon boards.
Crit dmg 839.5%, crit dmg Vs vulnerable 24%, crit dmg with bone 219%.
With all this crit sweetness the max I ever got was 1.6mln dmg. To add salt my aspects 117% dmg to vulnerable, skills deal up to 20% increased dmg vaišės on lvl of essence. Ossified essence at 57%, max essence 157.
I try cc my best on casting skills but max I get was 1.6mln at the moment before season 2 I believe I managed 2mln dmg.
I’m not sure what else to do to get what I have seen ppl making 4.6, 5mln dmg yet it seems I’m no whare close yet got everything maxed out.
The Low damage Numbers arent your fault…the Changes damage buckets…crit only gives a 50%x multipliyer, so all your stacked crit damage ist additiv instead of multiplicative AS IT used to be …Same goes for vuln (20%x)…to Go along with this Change they nerfed the Key passive to only give 0.5 instead of 1 Point damage increase per Essence above 50… what you saw we’re overpower crits using Talisman Amulett…and to answer your next question in advance- yes the newest bone Spear Nerf wasnt needed and Cut ITS damage to a quarter what IT used to be…what makes Matters worse ist that These clueless devs let hota barb untouched. That ist relevant AS hota functions the Same. Gaining damage per rage Point. Even buffing IT giving IT garantiert overpower crits every other Hit…mind boggling isnt IT… hota crited for 15+ mil Last season, No Problem but Bone Spear needs to get nerfed… again…stupid decision, AS always
Thank you for taking time to comment that shade some light on my query.
Yet this decision to NERF bone spear without updating stat text is a bit rushed/incomplete work in my narrow mind logic would suggest to change the text on aspects too.
Bone Spear did NOT get nerfed. Aspects didn’t get nerfed. They nerfed “critical damage”. To know that, you should have read the patch notes.
That’s not true. HOTA is an Overpower build now, not Crit build.
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Crit and bone spear is broken/nerfed? I’ll remember to tell my necro that when I log on tomorrow. 
Bone Spears Key passive was nerfed…U can ready IT Up or Just Look at IT in your Skill trees…before season 2 it gave U a 1% damage increase per Essence Point above 50…now IT gives 0.5% damage increase per Point Essence above 50… huge Nerf…on top of that they nerfed our Paragon Board…bone Graft rare nodes used to give u +24 Essence, now U get +16…huge Nerf…maybe get ur facts straight First my Guy … regarding barb…ITS actually an overpower crit build…using Talisman to proc a huge multipliyer when criting and overpowering at the Same time, that ist what gives IT ITS huge Numbers…but from an build architectural pov both hota and bs function the Same… both increase the damage per Point of Essence/rage they have…hota Being Superior AS this mechanic is a talent choice in hota Skill itself, while ob top they can choose unbrildeld rage AS their Key passive upping core Skill damage by 135%x while doubling the core Skill costs…and this was left untouched while our Key passive was Cut in half…Just dumb balancing decision…
Ossified Essence
Damage % per Essence past 50 reduced from 1.0% to 0.5%.
Patch 1.2- in the class Balance- necromancer tab…No Nerf, right?!