I notice that Andariel Visage or Tyrale Might doing more damage than the flat value on the tooltip. So could you explain me the formula for calculating the final damage using one of this uber unique? Thx.
The damage formula changes slightly when we deal damage with flat damage effects such as ‍X’Fal’s Corroded Signet or Thorns. The main part that changes is that the [Average Weapon Damage] and [Skill%] multipliers are removed and replaced with [Flat Damage]. As of Season 4, flat damage sources like X’fals now have weapon damage scaling in the damage value seen on the item, which means that [Flat Damage] is the damage value you see on the item.
https://maxroll.gg/d4/resources/in-depth-damage-guide
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